In the MapGPSsystemInstructions.doc file at the Quote from Vice he uses the filename savedatasettings.txt.
Is that a mistake or what.
Should the EM folder contain savedata.txt and savedatasettings.txt, both containing the time interval or did he mean to say savedata.txt and only the one file is needed ?
I've got them both in the EM folder at present at present.
Also, if you enable Tracking then I noted the Add Objects button becomes active. Does that mean you can add new system objects directly into the online database or is this something else ?
Evometrics Docs
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Capt_Caveman
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"savedatasettings.txt" goes in the games main folder, this is the file you put the time interval in.
"savedata.txt" is then created by the game in the folder where your profiles are saved. it contains the in game data.
"savedata.txt" is then created by the game in the folder where your profiles are saved. it contains the in game data.
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SeeJay
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Add objects lets you save systems locally, not to the online DB.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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PaulB
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Thanks.From post: 176660, Topic: tid=11899, author=SeeJay wrote:Add objects lets you save systems locally, not to the online DB.
Man it's rather hard tracking down new planets (which in the Nav Console listing at the top the names often seem to be - as an example O759. Because some of the names I noticed are within an overall System that has a different name when I tried Traccking in Evometrics today - though it's somewhat of a chore Ctrl-Esc to select it since I don't have 2 monitors and my Laptop is really pretty to run EM and anything else along with it.
There was no Star within a 10 sector radius so starlight didn't help a lot. I just more or less ran across the planet based on the Nav Console system name and jumping aobut a bit.
Extremely time consuming for these old bones.
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Marvin
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Were you searching for a star or a planet?From post: 176676, Topic: tid=11899, author=PaulB wrote:There was no Star within a 10 sector radius so starlight didn't help a lot.
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DaveK
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Not many people know that! . . . well I didn't anyway!From post: 176660, Topic: tid=11899, author=SeeJay wrote:Add objects lets you save systems locally, not to the online DB.
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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SeeJay
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http://www.starwraith.com/forum/viewtop ... #pid102313From post: 176685, Topic: tid=11899, author=DaveK wrote:Not many people know that! . . . well I didn't anyway!From post: 176660, Topic: tid=11899, author=SeeJay wrote:Add objects lets you save systems locally, not to the online DB.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
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PaulB
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Evometrics Docs
I was searching for anything and everything.From post: 176677, Topic: tid=11899, author=Marvin wrote:Were you searching for a star or a planet?From post: 176676, Topic: tid=11899, author=PaulB wrote:There was no Star within a 10 sector radius so starlight didn't help a lot.
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Marvin
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PaulB
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Some of these planets were far from ther stars - more than 10 sector radius - not visible xoomed all the way out.From post: 176698, Topic: tid=11899, author=Marvin wrote:Well, the star is easy to find once you find one of its planets. Not always so easy doing it the other way 'round.
I had been at it from 2pm til 8pm and was used up so I only spent a little time jumping about hunting in between autopiloting to my original destination.
Unfortunately - I hadn't see the Form and didn't think about writing down the cities (and some didn't have cities) - so I can't send in an incomplete spreadsheet.
I'll post then here incase someone wants to go hunting.
System H920
Star H920 (I think0
sx 3035 sy -19 sz -688
x 3k y 35k z -43k
Planet [E] I don't think this one had any cities
sx 3032 sy -19 sz -687
x 24k y 0 z 10k
Ast Field
sx 3032 sy -19 sz -687
x 6k y 1k z 65k
=============================
System Q631 (hostile)
Star Q631 (I think)
sx 2911 sy 19 sz -909
x -11k y 6k z -36k
Planet Q631
sx 2907 sy 19 sz -911
x 38k y 7k z 6k
Starport 5887
sx 2907 sy 19 sz -911
x 45k y 11k z 62k
==========================
(below in System P912 I think)
Planet O759
sx 2578 sy -27 sz -1954
x 5k y 13k z 24k
Starport 6065
sx 2578 sy -27 sz -1954
x 30k y 25k z 40k
[Edited on 5-8-2015 by PaulB]
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Marvin
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(below in System P912 I think)
Planet O759
sx 2578 sy -27 sz -1954
x 5k y 13k z 24k
The others are not. Congratulations.

