Can't increase rep with the miners
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morbosfist
- Ensign

- Posts: 47
- Joined: Fri May 18, 2012 5:48 am
Can't increase rep with the miners
I'm trying to get my rep up in Aquila, but the miners don't seem to recognize any progress in that regard. They're stuck at 75. The only mission type is to gun down other ships, which gets me nowhere, and I have no idea how much I'm supposed to bribe them to get some progress (if it even works for friendlies). They seem to be the only thing preventing me from getting a global rep increase.
[Edited on 5-24-2012 by morbosfist]
[Edited on 5-24-2012 by morbosfist]
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MiaZ
- Lieutenant

- Posts: 404
- Joined: Sat Jul 11, 2009 11:13 am
- Location: Sx-3500, Sy 0, Sz,3500
Can't increase rep with the miners
I'm not sure about this miners. They seem to get stuck at a certain point for me too.
Just out of interest.
What are the other factions % at and what is the current Overall global rep level?
Just out of interest.
What are the other factions % at and what is the current Overall global rep level?
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Capt_Caveman
- Commander

- Posts: 967
- Joined: Tue Mar 30, 2010 1:08 pm
Can't increase rep with the miners
dont worry about the miners to get a rep increase.
get energy and navy to 100%
get rebels to 0%
when guild is down below 10% your rep will increase
lowering guild will raise miners anyway.
also, all reputation work must be done in single player,
any work done in multiplayer will not stick
[Edited on 5-24-2012 by capt_cronic]
get energy and navy to 100%
get rebels to 0%
when guild is down below 10% your rep will increase
lowering guild will raise miners anyway.
also, all reputation work must be done in single player,
any work done in multiplayer will not stick
[Edited on 5-24-2012 by capt_cronic]
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AnFiach
- Ensign

- Posts: 49
- Joined: Mon Nov 22, 2010 11:56 pm
Can't increase rep with the miners
It was my understanding that faction reps could change in mp just not system reps.
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MiaZ
- Lieutenant

- Posts: 404
- Joined: Sat Jul 11, 2009 11:13 am
- Location: Sx-3500, Sy 0, Sz,3500
Can't increase rep with the miners
Yes. This is true.From post: 137659, Topic: tid=9379, author=AnFiach wrote:It was my understanding that faction reps could change in mp just not system reps.
Your Overall system level, moderate, fair etc will never change in MP.
Factions levels will change though and they can be make to stick in MP as well as SP.
I have done several systems without ever leaving MP. I have even been leaving the system before going to SP to check "overall Level", then returning to the system to find factions levels have changed to a default level.
I then went to SP to see the overall level is indeed "Good" but factions have reset to a defaul level for "good" overall.
Doing reputations in MP might be tricky though.
The problem is to know when it is safe to leave the system and have factions stick to a default level.
Easier enough if you are going all the way to "good" overall.
Navy and Energy at 100%
Rebels and guild to 0%
Miners as high as they will go until they don't move any longer.
Once factions are at that level you can save and reload into SP to check if you want. I believe it in not necessary but its safer to do so before moving on to the next system.
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morbosfist
- Ensign

- Posts: 47
- Joined: Fri May 18, 2012 5:48 am
Can't increase rep with the miners
Currently have them at 100 for good, 10 for bad.From post: 137652, Topic: tid=9379, author=MiaZ wrote:I'm not sure about this miners. They seem to get stuck at a certain point for me too.
Just out of interest.
What are the other factions % at and what is the current Overall global rep level?
This is in single player, just to be clear.
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Can't increase rep with the miners
1 = Rebel contract to spy on a capital ship (Navy)
2 = Rebel contract to destroy capital ship (Navy) and escort
3 = Navy contract to patrol and destroy Rebels; multi-waypoint
4 = Guild contract to deliver goods to a capital ship (Guild)
5 = Navy contract to patrol and destroy Rebels
6 = Navy contract to destroy Guild ace and escort
7 = Guild contract to destroy a capital ship (Navy) and escort
8 = Navy contract to escort capital ship (Navy)
9 = Guild contract to deliver goods to a capital ship (Guild)
10 = Miner contract to destroy Guild ships
11 = Rebel contract to destroy a disabled capital ship (Navy) and escort
12 = Guild contract to destroy a capital ship (Navy); need not destroy escort
13 = Energy contract to clean a solar array
14 = Navy contract to recover an item (cargo, satellite or escape pod)*
15 = Energy contract to deliver goods to a capital ship (cargo or satellite)*
16 = Navy contract to locate a lost item
17 = Miner contract to clear an asteroid field
18 = A race against time
19 = A race against another pilot (Navy)
20 = Energy contract to mine 25 units of a specified item
Number 10 is a Miner contract. Doing it increases your reputation with the Miners.
2 = Rebel contract to destroy capital ship (Navy) and escort
3 = Navy contract to patrol and destroy Rebels; multi-waypoint
4 = Guild contract to deliver goods to a capital ship (Guild)
5 = Navy contract to patrol and destroy Rebels
6 = Navy contract to destroy Guild ace and escort
7 = Guild contract to destroy a capital ship (Navy) and escort
8 = Navy contract to escort capital ship (Navy)
9 = Guild contract to deliver goods to a capital ship (Guild)
10 = Miner contract to destroy Guild ships
11 = Rebel contract to destroy a disabled capital ship (Navy) and escort
12 = Guild contract to destroy a capital ship (Navy); need not destroy escort
13 = Energy contract to clean a solar array
14 = Navy contract to recover an item (cargo, satellite or escape pod)*
15 = Energy contract to deliver goods to a capital ship (cargo or satellite)*
16 = Navy contract to locate a lost item
17 = Miner contract to clear an asteroid field
18 = A race against time
19 = A race against another pilot (Navy)
20 = Energy contract to mine 25 units of a specified item
Number 10 is a Miner contract. Doing it increases your reputation with the Miners.
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MiaZ
- Lieutenant

- Posts: 404
- Joined: Sat Jul 11, 2009 11:13 am
- Location: Sx-3500, Sy 0, Sz,3500
Can't increase rep with the miners
10 for bad? Do you mean Rebels and Guild are at 10%?From post: 137667, Topic: tid=9379, author=morbosfist wrote:Currently have them at 100 for good, 10 for bad.From post: 137652, Topic: tid=9379, author=MiaZ wrote:I'm not sure about this miners. They seem to get stuck at a certain point for me too.
Just out of interest.
What are the other factions % at and what is the current Overall global rep level?
This is in single player, just to be clear.
Focus on them first before miners and I think it will switch over to the next overall level soon enough.
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morbosfist
- Ensign

- Posts: 47
- Joined: Fri May 18, 2012 5:48 am
Can't increase rep with the miners
Yeah, 10 for rebels/guild. I'll try knocking them down to zero. More than enough kill things contracts for that.
[Edited on 5-24-2012 by morbosfist]
Ran five of those in a row with no increase. Guild went down, but miners stayed stuck at 75.From post: 137673, Topic: tid=9379, author=Marvin wrote:10 = Miner contract to destroy Guild ships
Number 10 is a Miner contract. Doing it increases your reputation with the Miners.
[Edited on 5-24-2012 by morbosfist]
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Can't increase rep with the miners
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morbosfist
- Ensign

- Posts: 47
- Joined: Fri May 18, 2012 5:48 am
Can't increase rep with the miners
No asteroid fields in Aquila (that I know of), and ace missions are always supplied by the other factions.From post: 137697, Topic: tid=9379, author=Marvin wrote:Try clearing an asteroid field or taking contracts to kill an enemy ace and his followers.
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Can't increase rep with the miners
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morbosfist
- Ensign

- Posts: 47
- Joined: Fri May 18, 2012 5:48 am
Can't increase rep with the miners
Finally got a rep boost by getting guild and rebels below 5. It figures that the miners would jump up to 80 after that. Now maybe I can cash in on Aquila's demand for platinum without having to shoot down an entire squadron.
[Edited on 5-25-2012 by morbosfist]
[Edited on 5-25-2012 by morbosfist]
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Capt_Caveman
- Commander

- Posts: 967
- Joined: Tue Mar 30, 2010 1:08 pm
Can't increase rep with the miners
if you raise your global rep to good in SP,
the benefits will carry over to MP
I raised my rep in pearl to good in SP
now when im in pearl in MP, my rep is moderate
but most all navy, energy and miners are green and do not attack
[Edited on 5-25-2012 by capt_cronic]
the benefits will carry over to MP
I raised my rep in pearl to good in SP
now when im in pearl in MP, my rep is moderate
but most all navy, energy and miners are green and do not attack
[Edited on 5-25-2012 by capt_cronic]
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MiaZ
- Lieutenant

- Posts: 404
- Joined: Sat Jul 11, 2009 11:13 am
- Location: Sx-3500, Sy 0, Sz,3500
Can't increase rep with the miners
Yep, and you don't even need to go into SP to do that.From post: 137727, Topic: tid=9379, author=capt_cronic wrote:if you raise your global rep to good in SP,
the benefits will carry over to MP
I raised my rep in pearl to good in SP
now when im in pearl in MP, my rep is moderate
but most all navy, energy and miners are green and do not attack
[Edited on 5-25-2012 by capt_cronic]
If you raise your faction reps to the right level the benefits will carry over to SP. Next time you load into SP it will be Good overall.

