Using coordinates (or rather help using them)

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Using coordinates (or rather help using them)

Post by Whytephyre »

It seems when i enter coordinates into the nav-computer that these coordinates are relative to my position. But then when i log something it seems that these coordinates are fixed & not relative to my position. This came to my attention while searching for hidden pearl which i hear is at x:3588 z:-1808 I could use some light shed on this.

Appreciate it

[Edited on 8-3-2010 by Whytephyre]

[Edited on 8-3-2010 by Whytephyre]
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Using coordinates (or rather help using them)

Post by atomicto »

Co-ords are co-ords.
You've got the right ones for hidden Pearl planet. Have you not found it?
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Using coordinates (or rather help using them)

Post by Marvin »

:cool: When you log coordinates, the coordinates that get logged are those in your destination windows. Unless you've just jumped via hyper-drive, those coordinates are probably from some place you were at ... hmmmm, maybe yesterday.

;) There's an option over on the left hand side of the navigation console that sets your destination coodinates to your current location. Keep in mind, though, that you can play this game for a thousand years and still forget to re-set your destination coordinates before logging them in.
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Using coordinates (or rather help using them)

Post by Whytephyre »

No i mean for instance if i manually type in x:3256 z:3315 the waypoint is always in a different place relative to my position (even when stationary). Is this a glitch?

[Edited on 8-4-2010 by Whytephyre]
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Using coordinates (or rather help using them)

Post by MMaggio »

Naw, it's not a glitch. It's called, "Operator malfunction" !
Don't feel too bad. Your'e not the only one. Unless somebody actually takes me by the hand and supervises every number I enter, it doesn't seem to work for me either !
Of course, that doesn't mean there's anything wrong with the game.
It just means some of us are "challenged" :P
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Using coordinates (or rather help using them)

Post by ryuu »

okay, when entering coords, the left coords are the location in the sector, with 0,0,0 being the dead center of the sector, they are labled x (if your hud shows level and your compass shows 0 or 180 you are facing along the x axis), y (if your level and facing 90 or 270 you are facing along the Y axis) and z (if you are facing directly up or down (you can tell this by your "ladder") you are facing along this axis)
the right coords are the sector the right coords are in, with 0,0,0 being saphire, -1050, -5050, 0 being the solar system and so on, the axises are the same.
so if you wanted to go to the sector directly above saphire on your nav map and arrive in the center, you would enter all zeros in the left and 1,0,0 in the right column (first chord is top box, second is middle, third is bottom) , click jump (or autopilot if you are out of range of your drive) and youre there! (well unless your in a different system, it may take some time!) the diferent classes of drive can jump a number of sectors equal to their version number, so the class 1 fulcrum drive can go 1 sector.
and that's basically coords
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light and darkness, opposite sides to the same coin, yet what may do not realize is that this coin holds a third side, a side not of either or the other, but of both, a side of twilight. when light and darkness destroy eachother, there is nothing left but twilight, yet aslong as one or the other exists twilight exists within it, that is both the power and weakness of twilight. i am Ryuu Hakumei, The twilight Dragon. The Dusk Has Come

part three of The Fire of Twilight now posted! http://www.starwraith.com/forum/viewthread.php?tid=5546
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Using coordinates (or rather help using them)

Post by Marvin »

:o Don't confuse "coordinates" with "sector coordinates." The Evochron universe is defined by sector coordinates ... each sector being unique and 0-0-0 being right, smack dab in the middle of Sapphire.

But each sector is divided into coordinates too. Those are the ones that "jump around" depending on where you are within a sector.

Your'e not the only one. Unless somebody actually takes me by the hand and supervises every number I enter, it doesn't seem to work for me either !
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Using coordinates (or rather help using them)

Post by Maarschalk »

Yes, you are probably confusing the Sector coordinates with the in Sector Coordinates. In your navigation computer entry you have 2 sets of coordinates you can enter:

1. Sector coordinates for example for Saphire System Sx=0, Sy=0, Sz=0
2. In sector coordinates x=0, y=0, z=0

These coordinates are the Center coordinates of Saphire System in Sector 0 of Saphire

Now the Coordinates for the center of Sector (1,0,0) Sx=1, Sy=0, Sz=0, in Saphire are: x=0, y=0, z=0

1. Sector coordinates for example for Pearl System are: Sx=3500, Sy=0, Sz=1800
2. In sector center of Pearl x=0, y=0, z=0

;)
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Using coordinates (or rather help using them)

Post by Chicki »

Man, u guys are confusing the HECK outta me. No wonder I can't find any hidden planets. So, if you have right in sector coordinates, but are in the wrong part of the sector, you're porked?
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Using coordinates (or rather help using them)

Post by Marvin »

Think of it this way: If this was Star Trek, you'd have sector coordinates and sub-sector coordinates. Just like, in a meter, you have centimeters.

SX, SY and SZ, in Evochron, are like the sector coordinates in Trek or the meter in ... measurement.

X, Y and Z, in Evochron, are like sub-sector coordinates in Trek ... or centimeters in measurement.

Or, if you play baseball, SX, SY and SZ are like the diamond in the school yard, where you have a whole lots of baseball diamonds. If you're on diamond 1, diamond two will always be in the same direction. But each diamond has three bases (and home plate). Depending on which base you're at, the other bases will be in a different (relative) direction.

Okay, forget baseball. Instead, think of the Evochron universe as ten thousand chess boards all set next to one another. Each chess board is a sector. Each square within the chess board is a sub-sector ... called, simply, X,Y and Z in Evochron.



[Edited on 8-4-2010 by Marvin]
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Using coordinates (or rather help using them)

Post by Whytephyre »

thanks marvin, that clarifies everything actually.
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Using coordinates (or rather help using them)

Post by Sinbad »

Lol, maybe you and MM can start a club. :D

Ok, my turn to confuse you.

:)One sector is what you see on your nav map when you have zoomed in fully.

:)Any location in the Evochron universe has 2 sets of coordinates: Sector Coords which are written Sx, Sy, Sz; and In-Sector coords which are written x, y, z.

:)So if someone gives you the coords of say a hidden object, in order to find it accurately you need a total of 6 numbers, Sx, Sy, Sz, x, y, z. If you have only the S-numbers you can only find the sector. Having only the S-numbers is usually enough to find large objects like planets but for smaller ones like beacons you will also need the other 3 numbers to pin-point it within the sector.

:)When someone gives you coords of an object you should know if they are the Sector coords, or only the In-sector coords (although usually it's the Sector coords).

:)You then have to enter those numbers in to the Destination part of the Nav console which is upper right. But you have to make sure you enter correctly into Sx, Sy, Sz, and x, y, z. If you don't know the In-Sector coords just leave them at 0. If, out of confusion, you enter the Sector coords (Sx, Sy, Sz) into the In-Sector spaces (x, y, z) then you will see that your waypoint marker can end up in different places relative your position and you will never find what you're looking for.

:)Check that you are in the same system by looking at the Quadrant map in the Nav console and comparing the Sector coords that you've been given.

:)Once you have correctly entered the coords into their correct spaces just hit autopilot.

If you're still in doubt then check out Marvin's Basic Navigation Tutorial:http://www.starwraith.com/forum/viewtop ... 1#pid83154

;)

Okay I've just seen that Marvin sorted you out! Once you've figure it out it'll become like second nature in no time.

;)

[Edited on 4-8-10 by MCCON]

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Using coordinates (or rather help using them)

Post by Maarschalk »

Think of it this way each System has hundreds or thousands of Sectors. Each square on your nav map is one sector and are defined by sector coordinates. Within each sector you have coordinates from -95000 to 95000.
so each sector is a cube 190,0000 by 190,000 by 190,000 now to define your position in each sector you need in sector coordinates and these are your x,y,z


And when fully zoomed out each square on your nav map is a Sector defined by Sector Coordinates Sx,Sy,Sz.......;)

[Edited on 8-4-2010 by Maarschalk]
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Using coordinates (or rather help using them)

Post by Whytephyre »

Originally posted by Maarschalk
Think of it this way each System has hundreds or thousands of Sectors. Each square on your nav map is one sector and are defined by sector coordinates. Within each sector you have coordinates from -95000 to 95000.
so each sector is a cube 190,0000 by 190,000 by 190,000 now to define your position in each sector you need in sector coordinates and these are your x,y,z


And when fully zoomed out each square on your nav map is a Sector defined by Sector Coordinates Sx,Sy,Sz.......;)

[Edited on 8-4-2010 by Maarschalk]
appreciate all the help everyone. For some reqson pre-set computerized tutorials never helped me as much as people.

Thanks :)
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Using coordinates (or rather help using them)

Post by IckleChesh »

Originally posted by Marvin
Think of it this way: If this was Star Trek, you'd have sector coordinates and sub-sector coordinates. Just like, in a meter, you have centimeters.

SX, SY and SZ, in Evochron, are like the sector coordinates in Trek or the meter in ... measurement.

X, Y and Z, in Evochron, are like sub-sector coordinates in Trek ... or centimeters in measurement.

Or, if you play baseball, SX, SY and SZ are like the diamond in the school yard, where you have a whole lots of baseball diamonds. If you're on diamond 1, diamond two will always be in the same direction. But each diamond has three bases (and home plate). Depending on which base you're at, the other bases will be in a different (relative) direction.

Okay, forget baseball. Instead, think of the Evochron universe as ten thousand chess boards all set next to one another. Each chess board is a sector. Each square within the chess board is a sub-sector ... called, simply, X,Y and Z in Evochron.



[Edited on 8-4-2010 by Marvin]
Don't forget that this is all in 3 axis, so to drag out the analogy a bit more, may be a lots of large Rubik's Cubes (cubed!) instead of the chess boards.


Man, just thinking about that image really puts into perspective how big Evochron is!

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Using coordinates (or rather help using them)

Post by ryuu »

there is such thing as a 3-d chess board :p i can't emember the rules, but i tried to play it once, it was hard to keep track of the extra dimension of strategies (and i find it easier to think in three, or even four dimensions than most people.
the day has ended, the night is yet to come
light and darkness, opposite sides to the same coin, yet what may do not realize is that this coin holds a third side, a side not of either or the other, but of both, a side of twilight. when light and darkness destroy eachother, there is nothing left but twilight, yet aslong as one or the other exists twilight exists within it, that is both the power and weakness of twilight. i am Ryuu Hakumei, The twilight Dragon. The Dusk Has Come

part three of The Fire of Twilight now posted! http://www.starwraith.com/forum/viewthread.php?tid=5546
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Post by Marvin »

:cool: Well, there's the Trek 3D chess ... but you can also play regular chess by extending the board into the 3rd dimension and adding a couple extra lines of pawns. Then, again, there's also another dimension ... a dimension of sight, sound and mind. Of both shadow and substance. Things and ideas.
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Using coordinates (or rather help using them)

Post by ryuu »

smartass
the day has ended, the night is yet to come
light and darkness, opposite sides to the same coin, yet what may do not realize is that this coin holds a third side, a side not of either or the other, but of both, a side of twilight. when light and darkness destroy eachother, there is nothing left but twilight, yet aslong as one or the other exists twilight exists within it, that is both the power and weakness of twilight. i am Ryuu Hakumei, The twilight Dragon. The Dusk Has Come

part three of The Fire of Twilight now posted! http://www.starwraith.com/forum/viewthread.php?tid=5546
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Using coordinates (or rather help using them)

Post by Maarschalk »

LOL..........I did not think those two things on your six could think, let alone be smart..........:P:P:P:P:P
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Post by Marvin »

:cool: Well, a battery has two ends ... one is positive and the other is negative. And robots can have two brains: positronic and negatronic. If the positronic brain is located in the head, where would you likely find the negatronic brain?
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Using coordinates (or rather help using them)

Post by 49rTbird »

Originally posted by Marvin
:cool: Well, there's the Trek 3D chess ... but you can also play regular chess by extending the board into the 3rd dimension and adding a couple extra lines of pawns. Then, again, there's also another dimension ... a dimension of sight, sound and mind. Of both shadow and substance. Things and ideas.
Sorry about hijack :(.
Here is a link to the rules for 3d chess.;)

http://www.chessvariants.com/3d.dir/startrek.html

[Edited on 8-5-2010 by thetiebers]

[Edited on 8-5-2010 by thetiebers]
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Post by Marvin »

:cool: Indeed. :cool:
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Post by Maarschalk »

Nice, thanks for the info on 3D Chess.....:cool::P

[Edited on 8-5-2010 by Maarschalk]
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Using coordinates (or rather help using them)

Post by ryuu »

lol, that wasn't the 3d chess i was thinking of, try chess with a cube instead of a board
the day has ended, the night is yet to come
light and darkness, opposite sides to the same coin, yet what may do not realize is that this coin holds a third side, a side not of either or the other, but of both, a side of twilight. when light and darkness destroy eachother, there is nothing left but twilight, yet aslong as one or the other exists twilight exists within it, that is both the power and weakness of twilight. i am Ryuu Hakumei, The twilight Dragon. The Dusk Has Come

part three of The Fire of Twilight now posted! http://www.starwraith.com/forum/viewthread.php?tid=5546
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Using coordinates (or rather help using them)

Post by BraveHart »

Rules for Space Travel Navigation

Rule #1: "I'm not lost I know Exactly where I am"

Rule #2: "When inputting Navigation Coordinates refer to rule #1"

Rule #3: "If your Science officer and Navigator have puzzled looks refer them to rule #1"

Rule #4: "If your completely out of Fuel and Cruising Among the Stars refer to rule #1.....then press F7 or whatever key is mapped for self-destruct and start again"

;) :cool::):D
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