how do fleets work?
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berighteous
- Lieutenant

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how do fleets work?
hi!
my internet is down for mp, so I've been playing sp. I hired a bunch of ships for my fleet and went on contracts, but the ships never engage the enemies. They just follow me around making me do all the dirty work. How do you tell your fleet to actually attack something?
Thanx
my internet is down for mp, so I've been playing sp. I hired a bunch of ships for my fleet and went on contracts, but the ships never engage the enemies. They just follow me around making me do all the dirty work. How do you tell your fleet to actually attack something?
Thanx
Callsign: [SW]Banjo
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Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
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Mercenary
Flying: Starmaster. no interesting stats yet.
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Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
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BENERICK
- Lieutenant Jr. Grade

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how do fleets work?
f keys 5-8 if Im not mistaken
AKA [SD] SolarWing
Leader of Blitzturm Squadron
Second in Command of SD Clan
Leader of Blitzturm Squadron
Second in Command of SD Clan
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Maarschalk
- Captain

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how do fleets work?
It is F5 and F6. F5 for fleet to form up in formation and F6 for fleet to attack enemy target!;)
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berighteous
- Lieutenant

- Posts: 128
- Joined: Mon Mar 03, 2008 2:33 am
how do fleets work?
thanx! That worked great.
Callsign: [SW]Banjo
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
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verbosity
- Captain

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- Location: Deep Space 9
how do fleets work?
nice to have an audienceOriginally posted by berighteous
hi!
my internet is down for mp, so I've been playing sp. I hired a bunch of ships for my fleet and went on contracts, but the ships never engage the enemies. They just follow me around making me do all the dirty work.
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Maarschalk
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how do fleets work?
Did they at least give you a hand in a round of applause for dirty work well done? ROFL!:P:P:P:P:P
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berighteous
- Lieutenant

- Posts: 128
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how do fleets work?
I had about 25 of them earlier today. Looks like they run out of missiles quickly and then they just fly around and shoot at enemies. Takes forever for them to take out significant numbers of reds. Is there a way to have them reload missiles or equip them in some way? It would rock to be able to buy them all excaliburs
Callsign: [SW]Banjo
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
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Maarschalk
- Captain

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how do fleets work?
Uuuuuuhm, I think the Game is difficult enough for new players in hostile territories and now arming the AI's with Excaliburs? I can see a Newbie flying into Fauston and getting attacked by 20 AI's with Excaliburs that is 160 missiles. Now let us do the math. 2-5 countermeasures per missiles that is 320-800 countermeasures!
and we only have 100! Ofcourse you can always try to shoot 160 missiles down! ROFL:P:P:P:P:P
[Edited on 8-28-2009 by Maarschalk]
and we only have 100! Ofcourse you can always try to shoot 160 missiles down! ROFL:P:P:P:P:P
[Edited on 8-28-2009 by Maarschalk]
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verbosity
- Captain

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how do fleets work?
hey that sounds like funOriginally posted by Maarschalk
Uuuuuuhm, I think the Game is difficult enough for new players in hostile territories and now arming the AI's with Excaliburs? I can see a Newbie flying into Fauston and getting attacked by 20 AI's with Excaliburs that is 160 missiles. Now let us do the math. 2-5 countermeasures per missiles that is 320-800 countermeasures!
and we only have 100! Ofcourse you can always try to shoot 160 missiles down! ROFL:P:P:P:P:P
[Edited on 8-28-2009 by Maarschalk]
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Maarschalk
- Captain

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how do fleets work?
Hey I think so to, but I do not think most Newbies would appreciate it! ROFL:P:P:P:P:P
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berighteous
- Lieutenant

- Posts: 128
- Joined: Mon Mar 03, 2008 2:33 am
how do fleets work?
Maybe a command when you're docked at a station - reload/refuel fleet. or something.
When you recruit AI's what do they have? 2 missles and cheap guns? can they run out of fuel while you're patrolling your realm? Will they, on their own, dock at a station/resupply at some time?
When you recruit AI's what do they have? 2 missles and cheap guns? can they run out of fuel while you're patrolling your realm? Will they, on their own, dock at a station/resupply at some time?
Callsign: [SW]Banjo
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
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DennyMala
- Captain

- Posts: 1256
- Joined: Tue Mar 10, 2009 8:22 am
- Location: Italy
how do fleets work?
Probably an order to get to a docking bay and refuel/rearm could be useful for fleet managing, without having to dismiss them all the time.
A plus would be to be able to pick equipment and donate it to them.
A plus would be to be able to pick equipment and donate it to them.
Best regards
[IM] DennyMala
[IM] DennyMala
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berighteous
- Lieutenant

- Posts: 128
- Joined: Mon Mar 03, 2008 2:33 am
how do fleets work?
yeah. It's too much trouble to dismiss 25 ships and then scour the sector to rehire them again.
Callsign: [SW]Banjo
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
-------------
Legends
Flying: Avenger
Rank CAPT - Superior L3
Confirmed Kills: 3500 - Paid Contracts 400+
--------------
Mercenary
Flying: Starmaster. no interesting stats yet.
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49rTbird
- Captain

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how do fleets work?
Hi E, do U mean if I exit to do a quick save then return they will have rearmed and refueled?:o
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Maarschalk
- Captain

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how do fleets work?
By the time I return from quicksave they all seem to have dissapeared quickly. Maybe they know they won't return from next contract alive. LOL:P:P:P:P:P
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soulsacrifice
- Lieutenant

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how do fleets work?
I think it would only be fair if some of the AI had excaliburs, if we can have them, why can't they?Originally posted by verbosityhey that sounds like funOriginally posted by Maarschalk
Uuuuuuhm, I think the Game is difficult enough for new players in hostile territories and now arming the AI's with Excaliburs? I can see a Newbie flying into Fauston and getting attacked by 20 AI's with Excaliburs that is 160 missiles. Now let us do the math. 2-5 countermeasures per missiles that is 320-800 countermeasures!
and we only have 100! Ofcourse you can always try to shoot 160 missiles down! ROFL:P:P:P:P:P
[Edited on 8-28-2009 by Maarschalk]![]()
To be honest, I think they're overpowered to the point that they make most of the other missiles in the game pointless.
Anyway, I came to this thread because i've started building a fleet but I was wondering if there is anyway to tell if a ship is in your fleet without actually being next to them? (as they don't always follow you).
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Marvin
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how do fleets work?
Originally posted by soulsacrifice
I think it would only be fair if some of the AI had excaliburs, if we can have them, why can't they?
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Manboy no 5
- Ensign

- Posts: 15
- Joined: Mon Sep 07, 2009 9:22 am
how do fleets work?
Seconded. Some of the higher tech one shot missiles I've seen available sound interesting, but they're one shot and sometimes cost 10% the fee of a contract where you might have cause to fire quite a few. With the excalibur pack, they're not very tempting. Cheaper one-shot missiles? Replace the regenerating excal pack with a one-shot version? Give it to the AI?Originally posted by soulsacrifice
I think it would only be fair if some of the AI had excaliburs, if we can have them, why can't they?
To be honest, I think they're overpowered to the point that they make most of the other missiles in the game pointless.
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Marvin
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how do fleets work?
Originally posted by Manboy no 5
With the excalibur pack, they're not very tempting.
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DennyMala
- Captain

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how do fleets work?
You have to keep a steady watch over your volley so that you can switch target in time to let them run out of gas or home in your buddy..... that will hopefully take no offence.
Best regards
[IM] DennyMala
[IM] DennyMala
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Ethaninja
- Ensign

- Posts: 30
- Joined: Wed Jan 20, 2010 9:39 pm
- Location: The Shire
how do fleets work?
You could call it, Whack-A-Missile =>Originally posted by verbosityhey that sounds like funOriginally posted by Maarschalk
Uuuuuuhm, I think the Game is difficult enough for new players in hostile territories and now arming the AI's with Excaliburs? I can see a Newbie flying into Fauston and getting attacked by 20 AI's with Excaliburs that is 160 missiles. Now let us do the math. 2-5 countermeasures per missiles that is 320-800 countermeasures!
and we only have 100! Ofcourse you can always try to shoot 160 missiles down! ROFL:P:P:P:P:P
[Edited on 8-28-2009 by Maarschalk]![]()
I saw a two headed dog, fighting over a bone...
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Ethaninja
- Ensign

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how do fleets work?
Lol but I couldn't even find a single human player when I came on the other night (eastern standard time)Originally posted by MarvinOriginally posted by soulsacrifice
I think it would only be fair if some of the AI had excaliburs, if we can have them, why can't they?Try MP. Not all of the bad guys are AI.
I saw a two headed dog, fighting over a bone...
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Ohsirus
- Lieutenant

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how do fleets work?
MP is really hit or miss. I seem to always catch B5 online, but he's doing the god o' the universe duty.
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Marvin
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how do fleets work?
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Maarschalk
- Captain

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how do fleets work?
LOL...yes, try the weekends....
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