INBOUND MISSLE POINTERS-FILE NAMES

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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES

Post by KingArthur »

Anyone Know the File Names for the Inbound Missle Pointers Yellow and Red?
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DaveK
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INBOUND MISSLE POINTERS-FILE NAMES

Post by DaveK »

From post: 152363, Topic: tid=10187, author=KingArthur wrote:Anyone Know the File Names for the Inbound Missle Pointers Yellow and Red?
I've looked through my HUD collection and I've got (from different HUD sets)

targetmissile
targetmissilered
targetmissile2
targetmissile2red
targetmissile3
targetmissile3red

The one I use is yellow for targetmissile and red for targetmissilered

Hope this helps

EDIT: checking a single HUD (Aures-targetmissilemodv4) it seems that:

targetmissile2 is the yellow danger level indicator mark
targetmissile3 is the yellow danger level background scale

targetmissile2red is the red danger level indicator mark
targetmissile3red is the red danger level background scale

:)

[Edited on 20-12-2012 by DaveK]
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INBOUND MISSLE POINTERS-FILE NAMES

Post by Viper »

It's in the customkit readme file.
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DaveK
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INBOUND MISSLE POINTERS-FILE NAMES

Post by DaveK »

From post: 152398, Topic: tid=10187, author=Viper wrote:It's in the customkit readme file.
More succinct than my answer! :P

:)
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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES

Post by KingArthur »

Not Really Clear in the KIT. Using targetmissile, targetmissle2, targetmissle3 in YELLOW.

tagetmisslered, targetmissile2red, targetmissle3red in RED.

See How That Goes.
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INBOUND MISSLE POINTERS-FILE NAMES

Post by SeeJay »

Hey KA.

Try changing them one at a time to
a standout color, lets say pink, and
then testfly them one at a time.

That way you'll know what is what!

Might not work for you but I thought
I should mention it anyway.
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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES

Post by KingArthur »

I'll Give it a Try My Friend, Just Suprised than More Info on the File Names insn't Avalable. I've Checked Most ALL MODS and They Have NOTHING in Them for Pointers.
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Vice
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INBOUND MISSLE POINTERS-FILE NAMES

Post by Vice »

This info might help. The kit shows this:

targetmissile.png = HUD pointer direction indicator for inbound missiles, regular threat level
targetmissile2.png = HUD pointer range bar for inbound missiles, regular threat level
targetmissile2red.png = HUD pointer range bar for inbound missiles, critical threat level
targetmissile3.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissile3red.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissilered.png = HUD pointer direction indicator for inbound missiles, critical threat level

But to summarize, the indicators are divided into two sets and these are the ones that go together in each set:

Set 1 (yellow/regular threat level):
targetmissile.png
targetmissile2.png
targetmissile3.png

Set 2 (red/critical threat level):
targetmissilered.png
targetmissile2red.png
targetmissile3red.png

It might be easier to view them that way. The first 'targetmissile' files are the arrow pointer part of the structure. '2' is the range bar and '3' is the bracket around the range bar.
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INBOUND MISSLE POINTERS-FILE NAMES

Post by KingArthur »

VICE. Thanks But I GOT THE RIGHT FILES......THE FIRST TIME! lol.

Works Great Now.
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