INBOUND MISSLE POINTERS-FILE NAMES
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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES
Anyone Know the File Names for the Inbound Missle Pointers Yellow and Red?
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DaveK
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INBOUND MISSLE POINTERS-FILE NAMES
I've looked through my HUD collection and I've got (from different HUD sets)From post: 152363, Topic: tid=10187, author=KingArthur wrote:Anyone Know the File Names for the Inbound Missle Pointers Yellow and Red?
targetmissile
targetmissilered
targetmissile2
targetmissile2red
targetmissile3
targetmissile3red
The one I use is yellow for targetmissile and red for targetmissilered
Hope this helps
EDIT: checking a single HUD (Aures-targetmissilemodv4) it seems that:
targetmissile2 is the yellow danger level indicator mark
targetmissile3 is the yellow danger level background scale
targetmissile2red is the red danger level indicator mark
targetmissile3red is the red danger level background scale
[Edited on 20-12-2012 by DaveK]
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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Viper
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INBOUND MISSLE POINTERS-FILE NAMES
It's in the customkit readme file.

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DaveK
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INBOUND MISSLE POINTERS-FILE NAMES
More succinct than my answer!From post: 152398, Topic: tid=10187, author=Viper wrote:It's in the customkit readme file.
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES
Not Really Clear in the KIT. Using targetmissile, targetmissle2, targetmissle3 in YELLOW.
tagetmisslered, targetmissile2red, targetmissle3red in RED.
See How That Goes.
tagetmisslered, targetmissile2red, targetmissle3red in RED.
See How That Goes.
\"HONOR AND INTEGRITY ALWAYS\"
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SeeJay
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INBOUND MISSLE POINTERS-FILE NAMES
Hey KA.
Try changing them one at a time to
a standout color, lets say pink, and
then testfly them one at a time.
That way you'll know what is what!
Might not work for you but I thought
I should mention it anyway.
Try changing them one at a time to
a standout color, lets say pink, and
then testfly them one at a time.
That way you'll know what is what!
Might not work for you but I thought
I should mention it anyway.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES
I'll Give it a Try My Friend, Just Suprised than More Info on the File Names insn't Avalable. I've Checked Most ALL MODS and They Have NOTHING in Them for Pointers.
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Vice
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INBOUND MISSLE POINTERS-FILE NAMES
This info might help. The kit shows this:
targetmissile.png = HUD pointer direction indicator for inbound missiles, regular threat level
targetmissile2.png = HUD pointer range bar for inbound missiles, regular threat level
targetmissile2red.png = HUD pointer range bar for inbound missiles, critical threat level
targetmissile3.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissile3red.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissilered.png = HUD pointer direction indicator for inbound missiles, critical threat level
But to summarize, the indicators are divided into two sets and these are the ones that go together in each set:
Set 1 (yellow/regular threat level):
targetmissile.png
targetmissile2.png
targetmissile3.png
Set 2 (red/critical threat level):
targetmissilered.png
targetmissile2red.png
targetmissile3red.png
It might be easier to view them that way. The first 'targetmissile' files are the arrow pointer part of the structure. '2' is the range bar and '3' is the bracket around the range bar.
targetmissile.png = HUD pointer direction indicator for inbound missiles, regular threat level
targetmissile2.png = HUD pointer range bar for inbound missiles, regular threat level
targetmissile2red.png = HUD pointer range bar for inbound missiles, critical threat level
targetmissile3.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissile3red.png = HUD pointer and range bracket for inbound missiles, regular threat level
targetmissilered.png = HUD pointer direction indicator for inbound missiles, critical threat level
But to summarize, the indicators are divided into two sets and these are the ones that go together in each set:
Set 1 (yellow/regular threat level):
targetmissile.png
targetmissile2.png
targetmissile3.png
Set 2 (red/critical threat level):
targetmissilered.png
targetmissile2red.png
targetmissile3red.png
It might be easier to view them that way. The first 'targetmissile' files are the arrow pointer part of the structure. '2' is the range bar and '3' is the bracket around the range bar.
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KingArthur
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INBOUND MISSLE POINTERS-FILE NAMES
VICE. Thanks But I GOT THE RIGHT FILES......THE FIRST TIME! lol.
Works Great Now.
Works Great Now.
\"HONOR AND INTEGRITY ALWAYS\"

