Projectiles/lasers that travel at painfully slow relative speeds, necessitating extreme leading of a target at very close ranges. Much like the projectiles/lasers in all of these games, the ships appear to move quite slowly, even when passing another craft head-on at top speed, the apparent speed is usually something around 50-100kph.
It all adds up to a very "arcadey" experience, and while I'm not a realism extremist and understand the need to balance gameplay with believability as opposed to true realism (space, no wings and air, would require ridiculous thrust in a dozen directions to handle like a fighter jet, yeah - I know ^^ ) , I can't get immersed in such slow-paced combat.
Please tell me that Evochron Legends is not as such.






And mad cat