Another testing

Tips, tactics, and general discussion for Evochron Legacy.
Emental
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Another testing

Post by Emental »

First, I would like to thank the developers for making believable space simulator game (played X3 for some time, but it is more like railroad tycoon with a space scenery mod ;) )

I am still a beginner in the Evochron and there is something in flight control I don't quite understand.
In IDS mode if I set maximum speed (something over 1000) main engines burn 4 or 5 fuel units and I fly at maximum speed. When I turn on INERTIAL I can use the afterburner to get to even higher speed burning fuel much faster, all clear so far.
But in INERTIAL when I use maneuvering engines instead of the main engines and I can get from zero to 4k speed easily burning only 2 fuel units or so.
Am I getting something wrong?
Scavenger4711
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Another testing

Post by Scavenger4711 »

Same here. Although it is quite weird getting the same power out of a maneuvering thruster as of the main engine but using less fuel....
Maybe something that should be fixed (but not the fuel usage of maneuvering thrusters should be fixed because imagine everytime you'd maneuver your ship it uses more fuel. Your gas would ran out a bit quickly. :D ). The only thing I think which has to be fixed is the power-output of maneuvering thrusters. In my opinion they're still a little bit too strong

[Bearbeitet am 31-5-2010 von Scavenger4711]
49rTbird
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Another testing

Post by 49rTbird »

Hello Emental, Welcome to the forum and the Sim. Have fun and hope to see you out there sometime.:)
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Maarschalk
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Post by Maarschalk »

Hi Emental, welcome to the game and forum. I think when you use your afterburners you accelerate much faster burning more fuel, and when you use manuevering thrusters your acceleration is less hence using less fuel. So your afterburners suppose to get you out of a Hostile situation much faster when you have inertial on.
And I think it does, cause I use it all the time mostly reverse afterburners to back out quickly while facing the enemy so I can shoot down incoming missiles and closing enemy fighters......;)
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Another testing

Post by BraveHart »

"Welcome Aboard Emental".....Have fun learning how your ship reacts during your upcoming flights. Turning off IDS during long space exploration saves on fuel and is a Hoot during battles with a Hostile ship :)
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Maarschalk
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Post by Maarschalk »

Also thus is your accelaration greater with main engines then with the manuevering thrusters....;)
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Marvin
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Post by Marvin »

:cool: Probably, the main factor for burning fuel is not how fast you can go but how long in takes to accelerate. Maneuvering thrusters don't, for the most part, exceed the intertial threshhold ... which is kind'a like moving really slow after spraining a muscle to keep it from hurting. You eventually get where you want to go ... but at a rate slow enough so you don't feel the effort (my wife's definition of "jogging").
Emental
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Another testing

Post by Emental »

Thanks for your replies. Some more testing with the starting ship.

speed 0 to 4k, INERTIAL, using afterburner - 11.5 sec. using 9 fuel
speed 4k back to 0, IDS - 16 sec. using 7 fuel
speed 0 to 4k, INERTIAL, using maneuvering - 10.7 sec. using 2 fuel
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Marvin
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Post by Marvin »

Originally posted by Emental

speed 0 to 4k, INERTIAL, using afterburner - 11.5 sec. using 9 fuel
speed 4k back to 0, IDS - 16 sec. using 7 fuel
speed 0 to 4k, INERTIAL, using maneuvering - 10.7 sec. using 2 fuel
:cool: Time to reassign the throttle on my joystick.
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Another testing

Post by Maarschalk »

Yep, like Eclipse said, you have to consider the ship frame engine class and wing class and also damage to engines and or thrusters.....LOL....:P
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