first of all, VICE, a BIG thank you for this game. I stumbled on it a couple of days ago on youtube while browsing new Privateer Gemini Gold videos. (and with this I'm giving you a marketing info
I'm really enjoying it and I possess ALL merchantile space simulations, I must say that Legends found its place in the TOP FIVE along with Elite II Frontier and Privateer (and no, X3 is not there
In my opinion there are several elements that make a trade space sim successful, and you scored 4 of 5. What is missing is station / planets locales, ala Freelancer. Even static images would be moody, I really hope for a new Evochron
I have some questions however, I would be very glad if you could answer them:
1) Range of view.
Sometimes distant elements are visibile, sometimes they popup out of nowhere, very close.
Once, during an approach to a solar system, I saw first a moon appear in the distance ( just a dot bigger than the stars). Then, after a halfway, the sun appeared, already BIG, and in the end, once the moon filled my view, the main planet popped out. BIG.
Is it a design limitation? I mean, since this game is focusing on realism (as far as it is possibile), this is quite a strange behaviour.
Again, I noticed it only because everything else is great.
2) Why am I not safe while docked in the hostile territories? In some places it becomes frustrating. It took me 1 hour of trials in order to dock in the main station in the Emerald system and sell my stuff, and then RUN AWAY.
3) Why there are no new military fighters flying around, like Wraith or Predator? Every Navy ship I encounter is a civilian one. Are these new ships only for the players?
4) This is a pure curiosity: would it be possibile, in future relases, to increase the scale of the planets? I ask it because the planets seems very small, even when I touchdown I can see the curve of the horizont. What do you think?
Thank for your time! Now I'm getting back to the game.
Koranis
[Edited on 6-19-2009 by Koranis]








