So I decided I wanted to play around with building a planet side station on Crulean, in Evochron Legacy. I searched around and there are no stations near that planet in space, or on the planet itself.
So my questions would be....
1) I read about this command module, is that for space stations only?
2) In order to maintain control of my planet side station, do I require a space station in orbit as well?
3) On a MP server, will the economy be affected dynamically like the default stations? Or do I need to manually move materials to the station, for it to sell to others?
4) Can I build a station in the same sector as a Jump Gate, if no stations are present?
Thanks for any answers, you guys have.
[Edited on 3-4-2016 by Marco]
[EL] Questions about space and planet side stations
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Marco
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Marvin
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[EL] Questions about space and planet side stations
No. On a planet, the command module acts as your landing pad.From post: 186350, Topic: tid=12519, author=Marco wrote:1) I read about this command module, is that for space stations only?
Yup. Otherwise your city will be tagged as IMG ... and somebody of the opposite faction can come along, build a space station and, as a result, take over your city.2) In order to maintain control of my planet side station, do I require a space station in orbit as well?
It depends on the server settings. But, either way, you aren't required to move materials manually.3) On a MP server, will the economy be affected dynamically like the default stations? Or do I need to manually move materials to the station, for it to sell to others?
Yes.4) Can I build a station in the same sector as a Jump Gate, if no stations are present?
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Marco
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[EL] Questions about space and planet side stations
Sweet!From post: 186352, Topic: tid=12519, author=Marvin wrote:No. On a planet, the command module acts as your landing pad.From post: 186350, Topic: tid=12519, author=Marco wrote:1) I read about this command module, is that for space stations only?
Yup. Otherwise your city will be tagged as IMG ... and somebody of the opposite faction can come along, build a space station and, as a result, take over your city.2) In order to maintain control of my planet side station, do I require a space station in orbit as well?
It depends on the server settings. But, either way, you aren't required to move materials manually.3) On a MP server, will the economy be affected dynamically like the default stations? Or do I need to manually move materials to the station, for it to sell to others?
Yes.4) Can I build a station in the same sector as a Jump Gate, if no stations are present?
Thanks for clarifying that Marvin. I just wiped my Universe and decided to restart as a Federation Pilot, originally I was Alliance. I noticed Fed space has a lot less stations then Alliance space so far. This is what made me interested in popping up my own Station.
I'll have to save up and look at deploying my own space station, with heavy defenses, and then building a ground station planet side. I don't have to worry about griefing from Human players, since it is a private server for a small group of friends. Although, The NPC ships do tend to try, and fail, to knock out stations in multiplayer.
[Edited on 3-4-2016 by Marco]
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Marvin
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[EL] Questions about space and planet side stations
I have yet to see an AI take down a station ... but they sure can cause problems when trying to test part of a quest and you spend a lot of time near the command module.
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Marco
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[EL] Questions about space and planet side stations
Indeed Marvin. The ALC consistently harasses my station in the Disputed System of Cerulean. I attached a screenshot of the station in Orbit around the planet. Don't mind the horribly placed weapon turrets. I never built a station before and it took a bit before I got the whole "placement thing" figured out.From post: 186362, Topic: tid=12519, author=Marvin wrote:I have yet to see an AI take down a station ... but they sure can cause problems when trying to test part of a quest and you spend a lot of time near the command module.
She's still not finished being completed. But she will be a "military Hub" for the FDN on my server. Since the FDN have no stations in this system.
[file]1174[/file]
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Marco
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[EL] Questions about space and planet side stations
Is there a way to remove badly placed station parts (i.e. Weapon Platforms)? If I shoot them, I get flagged as an enemy and my station blows me up. 
I tried to find this "scuttle option" that was mentioned in other posts, but I did not see it.
I tried to find this "scuttle option" that was mentioned in other posts, but I did not see it.
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Marvin
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[EL] Questions about space and planet side stations
You can only scuttle deployed objects, not built ones. And, once the module is built, the only way you can get rid of it is to either: (1) blow it up, (2) go back to a place where you saved your profile prior to building the module, (3) start a new profile or (4) in MP, you can ask the host to delete the station from his universe file.
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Marco
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[EL] Questions about space and planet side stations
How do I delete the station, or Modules from the MP profile? This station is on a private server.From post: 186511, Topic: tid=12519, author=Marvin wrote:... or (4) in MP, you can ask the host to delete the station from his universe file.
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Marvin
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[EL] Questions about space and planet side stations
There should be a universe file somewhere. For further instructions, somebody with an up-and-running server will need to chime in.
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matchbox2022
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[EL] Questions about space and planet side stations
I think Vice is making the option to delete /cancel your own building part of an update. You're right, it shouldn't be that hard to correct a mistake, which happens alot when building.From post: 186516, Topic: tid=12519, author=Marco wrote:How do I delete the station, or Modules from the MP profile? This station is on a private server.From post: 186511, Topic: tid=12519, author=Marvin wrote:... or (4) in MP, you can ask the host to delete the station from his universe file.
Do, or do not, there is no try.
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