"..remain until the pilot was loaded or deleted hence once you loaded that character the state will remove itself because the game would then re save without the death state applied"From post: 184328, Topic: tid=12341, author=Misunderstood Wookie wrote:I should probably clarify.
I stated that once the pilot was marked the mark would remain until the pilot was loaded or deleted hence once you loaded that character the state will remove itself because the game would then re save without the death state applied. So in regards to Janos's comment about the effects of the state happening every time you used the character that issue wouldn't happen.
In regards too what Miaz said about switching save slots this is also not a work around because the death state is linked to the character (pilot) it doesn't matter if you change the save slot as once you click the pilot or load the game up again it will apply the death state to that pilot in the new slot until cleared by a new save (as you would have selected the character in the menu or played the character this would re save the game without the mark)
The death state would do its job while the character is being loaded into the game world yes but the mark would remain active even in the character selection screen.
The only thing I didn't account for was renamed characters as this can be done during character selection, now this is easily prevented with a simple check to see if it's marked and if so display a warning that you will loose your cargo by renaming the character.
Hope this clears up the confusion.
[Edited on 2/3/2016 by Misunderstood Wookie]
Sorry to go on about this but I just thought of another workarounds for this.
If the state is cleared upon loading character, couldn't you then just load it up to get it cleared, then quit and load up your "spare" saved game from earlier?
The way I see it this could only be done by forcing one save game only, not allow copying of saves, no backups and no cloning pilots by saving in spare slots.
You could sure make it inconvenient to go and get your stuff back for the normal player
and it maybe helps with immersion but if this is primarily to stop people exploiting,
they won't mind the inconvenient if they see it gets them millions in an overall very short time.
[Edited on 2-3-2016 by MiaZ]







