HUD questions. (Legacy)

Tips, tactics, and general discussion for Evochron Legacy.
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HUD questions. (Legacy)

Post by Rubber Chicken »

Firstly, Great Job on the new release! :)

Regarding the HUD:

In Mercenary, I was able to go to a text file in the folder then activate and custom position additional information about my sector/in-sector position and also have on-screen info about my cargo bay contents. The latter made mining a good bit smoother for me.

Do these features still exist? If so, how would I go about activating them in Legacy?

Thanks. ~S~
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HUD questions. (Legacy)

Post by Marvin »

:cool: Hi RC. Legacy does have a Customizing Kit ... but, at the moment I can't seem to find it. Most of the options are similar to those in Mercenary. Stand by ....
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HUD questions. (Legacy)

Post by Rubber Chicken »

Roger that Marv, I'll DL it and take a look myself.
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HUD questions. (Legacy)

Post by Marvin »

If you can find the link, please post it here. My link seems to be borked.
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HUD questions. (Legacy)

Post by Rubber Chicken »

Cutom kit Readme

I think this is what we're both after.

I'm not seeing what I'm looking for in the info though. :(

[Edited on 1-20-2016 by Rubber Chicken]
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HUD questions. (Legacy)

Post by Marvin »

I haven't checked it yet but here's what I did to convert the Travel Buddy and move the chat window: insert the Mercenary version into the game and see what happens. It worked for the chat window but didn't work for the Travel Buddy ... so I've had to make changes (it works now).
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HUD questions. (Legacy)

Post by Rubber Chicken »

Good tip. I'll give it a try.

Thanks Marv. Fly safe. :cool:
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HUD questions. (Legacy)

Post by Marvin »

:cool: You too. It's getting crowded out there. ;)
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HUD questions. (Legacy)

Post by Bodega »

Marvin, did you say you changed something to get Travel Buddy working? Thank for any info you have.

Edit: I see you posted in the other thread that it's almost ready for release. Excited.

[Edited on 1-20-2016 by Bodega]
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HUD questions. (Legacy)

Post by Sinbad »

@RubberChicken... I found by chance the file for displaying the sector info on the hud. It's "hudtext.txt". On the Customiser Kit Page it says it is for "Optional location position for HUD flight timer." But it also includes the sector info. I noticed some other info displayed which I didn't know what it was... perhaps the cargo info?

I was actually looking for a way to customise/remove some of the other HUD info (vertical velocity, horizontal velocity, altitude, gravity etc). I never did find out how to do that. :(

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HUD questions. (Legacy)

Post by Vice »

The hudtext.dat file options should still work in the new game. I think at the time I wasn't sure if they would carry over, but reviewing the code shows those systems are still in place. Just can't say if they will look correct or work the same way.

The hudtext.txt file options let you move the gunsight text readouts around. So that's a separate system to provide HUD designers with a way to move things around the gunsight, or even off the screen if they wish.
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HUD questions. (Legacy)

Post by Marvin »

From post: 182882, Topic: tid=12234, author=Bodega wrote:Marvin, did you say you changed something to get Travel Buddy working?
With a lot of help from my son, I've converted all the old data for a Legacy version. But I want to add one new piece of info ... if I can find some of the calculations I made awhile back and confirm the location of necessary data in the savedata file.