[Edited on 8-11-2015 by Marvin]
New Frames & Inventory Console Features
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Marvin
- Global Moderator

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- Location: Fallon-Reno
New Frames & Inventory Console Features
[Edited on 8-11-2015 by Marvin]
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sythsillis
- Lieutenant Jr. Grade

- Posts: 75
- Joined: Sat Jan 22, 2011 12:00 am
New Frames & Inventory Console Features
Rush, I think you'll get your wish! The new crafting systems in Prototype will let you create your own toys. More interesting, better-looking toys. 
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XenonSurf
- Lieutenant

- Posts: 221
- Joined: Mon Jan 28, 2008 3:01 pm
New Frames & Inventory Console Features
Thank you all very much for your combat insights
I think if I can remember this it will make it easier for me in the future...
Hi DaveK,
thank you for your links and for taking the time
XenonS
[Edited on 8-10-2015 by XenonSurf]
Hi DaveK,
thank you for your links and for taking the time
XenonS
[Edited on 8-10-2015 by XenonSurf]
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DaveK
- Global Moderator

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- Location: Leeds UK
New Frames & Inventory Console Features
Hey XenonSurf - welcome to the best community in space!! 
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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Keitarooo
- Lieutenant Jr. Grade

- Posts: 73
- Joined: Wed Nov 04, 2015 1:03 pm
- Location: France
New Frames & Inventory Console Features
I'm pretty new to this great game, here are my ideas (will update the post later with more ideas) :
- Animation when docking/undocking and a true dock plateform when you see your ship landed (I think I saw it in the new Evochron prototype video)
- Make it more difficult to land/dock : like, landing right on the landing platform, not being automatically tracted) or else you take damage
- Make the hyperspace animation jump last a little longer, and add an effect of sudden decelleration when arriving
- Collision with other ship or station = damage or blowing. Actually it's pretty unrealistic
That's it for the moment
- Animation when docking/undocking and a true dock plateform when you see your ship landed (I think I saw it in the new Evochron prototype video)
- Make it more difficult to land/dock : like, landing right on the landing platform, not being automatically tracted) or else you take damage
- Make the hyperspace animation jump last a little longer, and add an effect of sudden decelleration when arriving
- Collision with other ship or station = damage or blowing. Actually it's pretty unrealistic
That's it for the moment
[img=100x100]http://i914.photobucket.com/albums/ac34 ... r-gold.png[/img]
Universe Explorers Clan
[UE] Keitarooo
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[Here are some MODS I enjoy] --- [Evochron Mercenary French translation]
Universe Explorers Clan
[UE] Keitarooo
------------------------------------------
[Here are some MODS I enjoy] --- [Evochron Mercenary French translation]

