Thanks for the offer.From post: 157820, Topic: tid=9376, author=Zach wrote:That's good to hear. If you would like me to proof/edit anything let me know.
I will start checking in how to play custom quests, etc.. That won't mess up multiplayer will it? Speaking of which.. are there any components that would allow people to team up during the Quest / Story? That might be fun (like a Pick up group, not required, but anyone can join up for a while if they wanted).
At this time I have some Beta testers but I will take you up on
your offer depending on how many of them that reports in.
There are no way of forcing pilots to join forces in the script,
but I try to make some contracts as hard as possible so it will
be difficult to do them yourself.
Some systems are more hostile than others and I like scripting
stuff in those;)













