Why not make all hardpoints save similar to the proposed method for FT? I remember seeing the victor of a duel self destruct every time and thought it was the cheesiest thing you could possibly do. You have a billion credits so you should have to reload your hardpoints or get skilled with what's on hand at nearby stations. That's my 2 cents on altering how profiles/saves handle hard points. Punish victors and losers. If you shoot it then it is gone. Period.
As for the timer I rather like the idea of a 5 second arming sequence. 10 seconds makes it a very difficult weapon to use against other players since 10 seconds is enough time to reposition yourself or at the very least get out of danger/warp.
I agree with this
I also agree with Cindy here. I would like to see it expanded to all hardpoints but I could see that being problematic. Regardless:I would like to see all expendable secondary hardpoint weapons be removed on death. It makes no sense to me that the victor in a combat situation is the only person who needs to buy new missiles. The argument for realism aside, it makes self destructing to fill your hardpoints back up a better option than refilling your missiles as intended.
[Edited on 1-3-2013 by EN4CER]I vote just auto-save the profile like the Station Detonators do and call it good. It worked for the Station Detonators quite well, why wouldn't it work for FTs too?












