Without offering any particular solution, it should accept long sentences, see more text at once (smaller crispy font, large chat window), and catch hyperlinks making them clickable. So players can refer to this forum or various sources of help and info for newbies.
I love the scroller we got there now btw.
Another wish comes from online communication too: servers list should include players count by default, and player names list upon request like it is now - but please make it more clear how to get this info. (rightclicking on server to get it is really adventurous hidden treasure...)
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My last suggestion goes to multiplayer gameplay. I am new, and I am sure that this was already discussed, but since I have played other games, I hope that some more fresh view can't hurt:
With today amount of players online it seems to me that current clans system and their "fight" for systems control is rather static. I would suggest to shrink number of competing sides to just two. Let's name them Alliance vs Federation - both human, both relatively equal for competition I hope. (Human vs Vonari doesn't seem good because we players are all humans right?) Players would pick their side and automatically got to see opposite side as reds, their teammates as green. Server would start as neutral universe with players running out for territories to control.
TOTAL CONTROL would mean the epic end of the "round" and reset universe back to neutral after a short period of a winners party
I am hesitate to go into details within this thread, so it might sound a bit not too well overthought, but I will welcome any input on this topic.




Wasp Gunner 













