I think I'm heading out....

Tips, tactics, and general discussion for Evochron Legacy.
agentkb
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Post by agentkb »

Gonna attempt to run to SOL....again, tried it last night but ran out of fuel...oops

I'm going out of Sirius, have some cordinates and I just autopilot there with my Fulcrum C5, but this time I grapped a deploy and build constructor for fuel.

Is there a quicker way to get to SOL? browsed SeeJay's map a bit but didn't find anything on there yet, but then again I didn't look all that hard.
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Post by 49rTbird »

I think SeeJays map holds a shorter secret way to get there. It's not news to long time players but not in any new quests that I know of.;)
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Post by Marvin »

:cool: Yes, there is a shorter way ... but it's much more complicated. I prefer to fly direct from Sirius ... it doesn't take that long.
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Post by DaveK »

The shorter way is multistage and in a way longer - I agree with Marvin - straight from Sirius is the easiest and in a way shortest :P
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Post by agentkb »

From post: 134832, Topic: tid=9188, author=Marvin wrote::cool: Yes, there is a shorter way ... but it's much more complicated. I prefer to fly direct from Sirius ... it doesn't take that long.
Yeah I was thinking the scenic route would be better.....I don't like complicated things haha
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Post by Maarschalk »

It is only complicated when you do not know how. Once you have the solution it is simple, relatively speaking of course!....;):P:cool:
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Post by Busch »

What ? 72 hops too long ? A blip, a jump, a roller-coaster ride? The proper drive and sufficient fuel pods not an option ? Or the old stand-bys: delpoy or build constructors ? Alnitak, Alnilam and Mintaka becon. What box ?
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Post by Janus »

I'm just curious. Why is flying straight to Sol quicker from Sirius than from Alpha Centauri. Sol is -1050, -5050.
Sirius is -2500, -3700 while alpha centauri is -1300, -3700.

From those coords, it looks like it would be quicker from AC than from Sirius. And actually is should be as in the real world (which I took this to be simulating) Alpha is closer to Sol than Sirius is.

Just wondering.

Janus

[Edited on 4-18-2012 by Janus]
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Post by Marvin »

:cool: Check your coordinates again for Alpha Centauri. Also, the Evoverse is set in the far distant future (probably at some time after Barnard's Star passed through the Sol system). So, don't expect stellar orientations to be the same as they are today ... 'cause they definitely aren't.
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Post by DaveK »

Hi Janus

As Marvin said there is a small but significant error in the Alpha-C coordinates.

The actual linear fly distances are 1840 from Sirius and 2710 from Alpha-C

I wonder if it is worth creating a small Excel calculator so that people can find the linear distances between any two points in the Evoverse. The maths is easy enough - basic trig

:)

EDIT: oops testing adding a file - I doubt if anyone really wants a gun shadow file though :P:P:P:P

[Edited on 18-4-2012 by DaveK]
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Post by Janus »

Barnard's Star passed through Sol system? That would be a catastrophe of major proportions. What they call an ELE; Extinction Level Event. For all life on Earh anyway. Of course that's what colonizing other planets os for. To safeguard the human race.

As for the coordinates, I got them from the Map, but DaveK said there is a bug in the map (which I dnd't know about), but I just started playing 2 or 3 weeks ago.

Thanks for the explanation. I appreciate it. Curiosity satisfied:D

Janus

[Edited on 4-18-2012 by Janus]
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Post by Marvin »

:cool: If you ask Maars, I think he will admit that life on Earth no longer exists ... and, as for incorrect coordinates, are you using a modded quadrant map?
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Post by Marvin »

From post: 135297, Topic: tid=9188, author=Janus wrote:Sol is -1050, -5050.
Sirius is -2500, -3700 while alpha centauri is -1300, -3700.
:cool: Btw, your Sol coordinates are correct. The others should read:

Sirius ............... -2300, -3700
Alpha Centauri ... 1300, -3700

;) Note that Alpha's X coordinate is positive.
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Post by DaveK »

From post: 135316, Topic: tid=9188, author=Janus wrote: As for the coordinates, I got them from the Map, but DaveK said there is a bug in the map (which I dnd't know about), but I just started playing 2 or 3 weeks ago.

Janus

[Edited on 4-18-2012 by Janus]
Hi - I've used a modded quadrant map without coordinates for a couple of years now. Sorry if I wasn't clear - I wasn't saying that the in-game quadrant map was wrong, just that Alpha-C's Sx coordinate should be 1300 rather than -1300; the positive means that it is East of Sapphire (@ 000) and negative means it's West.

I've just checked a print out of the NavMap that I got from the Legends Guide and it is correct - looks like a (very easy to make) transcription error :)

A final check! - I took my HUD Mod out to get back to the original maps - The quadrant map is correct in EM as well :)
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Post by MentalParadox »

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Post by Janus »

My mistake. It is 1300 (positive, not negative). Now I see what my mistake was. Sorry. DoHHHHHHHH!!!!!! Hate when I embarrass myself like this.

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Post by Marvin »

:cool: Also check your Sirius X coordinate. It was off by 200 sectors ... putting the distance between Sol and Sirius even further apart.