Work is based on Maximilien's HUD & Cockpit mod, aswell as the customizing kit. I kept the cockpit files even though things are out of order in there; as this HUD is designed for people like me, playing in third-person view. Note that, I am using ENB (and darkening the game a lot), so it is not actually this dark. Also, this is a screen shot of a previous "build", I tweaked it a bit further, increased the brightness a little bit.
It has a light grey tint, and most parts are transparent. The HUD tape and etc... are still there, but since they don't use shadow maps, they won't obscure your view that much. Chatbox, menus, etc... also tinted to grey.
I also tried to use shield indicators in a different way, as you might have noticed; green parts of the "MDTS circle" are actually shield indicators. I also added some extra stuff - hey, why not?
And here is the download link.
http://www.mediafire.com/?7bb14i2xc8uc42i
Here are some screenshots (last one is with ENB on)



[/img]Feel free to edit & fix & etc... If you have trouble seeing stuff, try adding shadow maps, or just ask and I might add. Though, I really don't like more stuff obscuring my view; hence the decision of not using shadow maps, and making most of the stuff transparent. But yeah, if you need anything changed/added, I'll be happy to assist & do so.
If you just want to use shield indicators, replace b2gun2, b2gunshadow2, and all of the b2shieldX files. Shield percentages are added with "hudtext.dat".
Happy hunting.
Dagonet out.
[Edited on 2-2-2012 by Dagonet]




