Hey all,
I'm building a HUD and have some questions about the files.
1. "mi2.png" is described as "bright yellow inbound missile highlight box". But the new image doesn't seem to get used in the game.
2. Do "landgreen.png" and "landred.png" need "shadow" files?
3. Which file is the cyan box that indicates the direction you are moving?
Thanks!
-Kuertee
EM - hud mod questions
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DaveK
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EM - hud mod questions
Hi kuertee: I'm not a modder! but I get the bright yellow inbound missile box (though it looks white) around every missile that heads in my direction - it's the only thing that lets me see the blighters coming! 
At least one HUD mod I'm using has a "landshadow.png" file
I didn't realise that there is a box that indicates your direction - there are speed dots that stream past the window to give an indication of direction and speed for when you are intertial.

At least one HUD mod I'm using has a "landshadow.png" file
I didn't realise that there is a box that indicates your direction - there are speed dots that stream past the window to give an indication of direction and speed for when you are intertial.
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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Marvin
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EM - hud mod questions
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kuertee
- Ensign

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EM - hud mod questions
Thanks, DaveK and Marvin.
Weird that in the custom kit, there is no "landshadow.png" file nor is it mentioned in the kit's read-me.
And "strafe.png" is what I was looking for.
Only "mi2.png" is a mystery. There are "mi2.jpg" at 45x45 and "mi2.png" at 64x64 in the kit. But replacing them doesn't do anything in the game.
Weird that in the custom kit, there is no "landshadow.png" file nor is it mentioned in the kit's read-me.
And "strafe.png" is what I was looking for.
Only "mi2.png" is a mystery. There are "mi2.jpg" at 45x45 and "mi2.png" at 64x64 in the kit. But replacing them doesn't do anything in the game.
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DaveK
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EM - hud mod questions
I found that to create a shadow, invert the files and add some blur 
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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Marvin
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EM - hud mod questions
From post: 111681, Topic: tid=7825, author=kuertee wrote:Weird that in the custom kit, there is no "landshadow.png" file nor is it mentioned in the kit's read-me.
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Vice
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EM - hud mod questions
For some reason mi2.png was left in a different location. It will be corrected for the next update. In the meantime, you can include a copy of the file in the \\ships folder and it should load from there. The ILS shadow was just not included in the kit after it was added to the game in an update. I have updated the customizing kit for the file and some other files that also needed updating.

