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Tips, tactics, and general discussion for Evochron Legacy.
49rTbird
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Post by 49rTbird »

It may be an old idea but has random failures of a ships equipment been suggested? I don't mean a lost or dead in space failure but a sensor or weapon failure that can be repaired but takes a station visit or time for the ship repair and/or Engineer to fix? Thoughts?:o:)
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Post by MMaggio »

I always liked the idea of "random failures". Any ship can have unexpected failures at anytime, could lead to interesting encounters!
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Post by Zule »

lol, taking on 5 reds and suddenly the guns fail... NOT GOOD! I would have to say that the idea positively scares me. i also make a point of using my crew slots for other things so I wouldn't have an engineer fix anything that went boom.
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Post by MMaggio »

Your guns are "overheating" or using up all the power reserves, at any rate, you need to stop 'panic firing" and just fire quick bursts. having an engineer AND a weapons officer will help among other things.
Go an MP and ask for advice on proper weapon/crew usage.
Ask the server, he knows all! ;) LOL
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Post by Zule »

From post: 99758, Topic: tid=7146, author=MMaggio wrote:Your guns are "overheating" or using up all the power reserves, at any rate, you need to stop 'panic firing" and just fire quick bursts. having an engineer AND a weapons officer will help among other things.
Go an MP and ask for advice on proper weapon/crew usage.
Ask the server, he knows all! ;) LOL
No i was being theoretical not literal, I know that one about overheating believe me :) I just meant the weapons failing totally during a fight would be a killer.
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Post by TGS »

Yeah I'm with Eclipse on this one. While I would love failures that require some "working" and attentiveness if it were done in a random sense it would probably not be nearly as fun as you guys may think. Randomly flying long distances and have a fuel leak... fun. Have a fuel leak or engine power down in the middle of combat not so much.
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Marvin
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Post by Marvin »

:o The only way I can see it working without crimping the game is if it only happened when an engineer wasn't aboard.
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Post by Maarschalk »

I do not lilke random failures. They already happen with my X52 in the middle of contracts for no reason like drifting and sometimes spinning.......and every time that happens I'm cursing......;):P:P:P:P:P:P

[Edited on 1-15-2011 by Maarschalk]
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Post by Marvin »

:cool: That gives me an idea. Why not just randomly kick your computer and await whatever failure it gives you.
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Post by Maarschalk »

More likeley that will give random failures in my feet since I do not wear shoes inside the house........LOL......;):P:P:P:P:P
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Post by Zule »

I have to admit, again, that I do not carry crew at all currently as i use the space on the frame for something else, currently a builder I think, so I don't like the idea of drifting in space because of that choice. That said adding the random failure isn't a bad idea as long as it's not catastrophic or in combat. Both of which should be easy enough to ensure doesn't happen. having a repair system could also limit the impact of this feature should it be implemented...
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Post by MMaggio »

From post: 99918, Topic: tid=7146, author=Marvin wrote::cool: That gives me an idea. Why not just randomly kick your computer and await whatever failure it gives you.
ROFLMAO :D:P:D:P:D:P
Perfect response. I retract my earlier suggestion and claim a chemically induced lack of logical thought process.
My apologies.
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Post by Atollski »

how about a background program that randomly deletes a file on your computer every 10 seconds?
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Post by 49rTbird »

From post: 99997, Topic: tid=7146, author=Atollski wrote:how about a background program that randomly deletes a file on your computer every 10 seconds?
Gates already has that:P:D:P!;)
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Post by Maarschalk »

From post: 99997, Topic: tid=7146, author=Atollski wrote:how about a background program that randomly deletes a file on your computer every 10 seconds?
LOL....plenty of those trojans, viruses, spy and malware around with Microsoft being the worse with spamware of security updates........;):P:P:P:P:P:P:P:P
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Post by SeeJay »

From post: 100020, Topic: tid=7146, author=Oasis wrote:My thoughts about random failures: NO! i need my guns to work at all times. If my weapons fail on me while fighting Eclipse, i will be extremely antagonized! :mad:
LOL, like if you have guns or not will make any difference in that scenario!:)
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Post by Atollski »

> [SW] Eclipse destroyed [BA] Oasis in ...
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Post by shilo »

From post: 99839, Topic: tid=7146, author=Marvin wrote::o The only way I can see it working without crimping the game is if it only happened when an engineer wasn't aboard.
That would really suck for anyone that has a military ship.
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Post by DaveK »

Oasis . . . is "antagonised" a cool yoof word for "dead"? :P:P

I must admit that it's pleasantly challenging enough with my own inability to combat, poor eyesight and slow reflexes without the game shafting me at random! :P

For the masochists, who obviously want a challenge, could we have an option to have our ships serviced at a station with a random cost and time taken instead? :P;) Or perhaps they could play the game with dark glasses on, or just with one hand!:D

[Edited on 18-1-2011 by DaveK]
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