I was playing around with grid.dds to see if I could create something that would give me a better idea of front and back. I created a texture in gimp, saved it as a BMP, and converted it to DDS using the DirectX Texture Tool. When I try to run EL, though, it gives me an Error 31 message.
Is there something I am doing wrong?
-Accountant
Error 31 with grid.dds
-
- Lieutenant
- Posts: 434
- Joined: Wed Dec 24, 2008 2:13 am
- Location: Milwaukee, WI
Error 31 with grid.dds
Enforcing GAAP in the outer systems since 2407.
Callsigns: [CPA]Accountant and Dark Helmet
Mods: EL Observation Cockpit | Dragonfly | Swallow | ER/EL Hud Mod | Sphere and Sphere Cockpit
Callsigns: [CPA]Accountant and Dark Helmet
Mods: EL Observation Cockpit | Dragonfly | Swallow | ER/EL Hud Mod | Sphere and Sphere Cockpit
-
- Administrator
- Posts: 11564
- Joined: Fri Apr 25, 2003 1:38 am
Error 31 with grid.dds
Did you include an alpha channel? Did you save it without any DXT compression. Mipmapped?