I'm getting "contract objective failed, payment refused" message after I accept contracts and jump to their destination point.
I've just bought Evochron Mercenary and passed the tutorial. Created new pilot, started the game. Docked at the nearest station. Selected Energy contract saying to deliver cargo and jettison it directly below the ship at given location. I click F3 to disengage the station, then turn around with mouse to face the space and press F2 to jump. Immediately after jump animation is over, voice says "contract objective failed" and message "Contract objective failed, payment refused" is displayed at the upper left log.
Same happens with Navy mission to locate lost object - immediately after I jump to location, "contract objective failed".
Am I doing something wrong or is it a bug?
How do I run contracts?
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Marvin
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How do I run contracts?
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49rTbird
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How do I run contracts?
Also, you do not have to turn around as you will jump through the center stanchion of the station and continue on to the Pre-set jump destination.
Jump onto MP play for help from live pilots if anyone is on at the time.
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DaveK
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How do I run contracts?
it is a common confusion because there are two ways of using your jump drive: F2 and Alt-F2
For contracts, don't use the Alt key when jumping to the contract's waypoint. Alt-F2 produces a maximum jump which depends on the class of your jump drive. A Class 2 jump drive would cause you to jump two sectors. If you jump out of the sector then the contract automatically fails. If you use F2 you jump to the contract waypoint (which is always in the sector)
It also makes it much easier if you set your nose directly on the nav marker before you jump - that way whatever you are looking for will be directly in front of you - just keep going until you see the purple blip!
As thetiebers says - get onto MP asap - I learned more in my first session on MP than in a week on SP!

For contracts, don't use the Alt key when jumping to the contract's waypoint. Alt-F2 produces a maximum jump which depends on the class of your jump drive. A Class 2 jump drive would cause you to jump two sectors. If you jump out of the sector then the contract automatically fails. If you use F2 you jump to the contract waypoint (which is always in the sector)
It also makes it much easier if you set your nose directly on the nav marker before you jump - that way whatever you are looking for will be directly in front of you - just keep going until you see the purple blip!
As thetiebers says - get onto MP asap - I learned more in my first session on MP than in a week on SP!
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam




