Some of this maybe already in the game, I've not tested the limitations yet. I'm thinking of a little empire building here as you can tell but I have to admit I like that in a game. Kinda like building a corporation here where you start off poor build yourself up and then put together a fleet that helps you to make more money. I honestly think this would be a welcome addition to the game. Solo fliers could stay solo after all but people like me could add to their little empire and so on.
having this in mp might tip the balance a little, but perhaps you could make it that your AI fleet wouldn't attack a human pilot leaving pvp up to the pvp'ers. Or go the route of pitting them and yourself against another persons fleet.
Some thoughts:-
* When they mine you should get a higher percentage of the money of the sale, they are after all working for you.
* More control over fleets would be good, like telling them to do other things
- Trade
- Contracts (Could be calculated with random chance they fail/die ( a return to Riftspace type thing here
- Attack my target
- Defend My Target
- Follow me
* Currently Fleet's are VERY expensive and without a good way for them to earn some money they aren't really economically viable to keep around. Can we lower the price somewhat please, and/or make them work for their wage.
* How big can a fleet be? A large-ish fleet could be useful for all sorts of things like making money, protecting you through dangerous trade routes etc. ( I now know this to be 30-40 odd) Such a large number would be useful if you can get them doing things for you and get more money from this. i for one have been sequestered in a asteroid field with my 10 strong fleet all doing mining at the same time as myself around me. Was WAY cool, but they didn't earn nearly enough money to make it worthwhile, which they should imho.
* Perm fleets would be great, that you essentially have a little like crew, they gain loyalty according to how much you pay them etc, these should have a name, like you do already for crew would be fine
* Having fleets in MP would be excellent, though tricky I would imagine, I spend most of my time in MP and miss my little friend
Waged Fleet, something else to spend your money on and you can balance the size of the fleet with how much money you earn.
* Perhaps inside the station you could have a fleet management screen? This would allow you to see where they were and their current orders, and change those orders and/or bring them to your position for maneuvers.
* Fleet members could have a skill rating like crew and loyalty ratings too. This skill rating would help calculating how Successful they were at contracts etc.
* In regard to doing missions for you, they should be separate allowing you to also run a mission while they do their thing (Calculated again) All this is in a way is better management for fleets and giving them ways of making money and being more useful.
More will probably occur to me, I'll update as it does, I'm actually quite excited about what could be done with a fleet system like this and for me it would really expand the game play, either sp or mp (MP would be really cool lol, then we could indeed pit our fleets against each other and join the fun for real some real nice furballs)
p.s. I know I'm asking for a fairly big overhaul of the fleet system, but I honestly believe that it would be worth it. One could essentially create a company of merc's that work for the one big Merc, (You) and work the game that way also.
[Edited on 24-1-2011 by Siege]








And mad cat