This is another discussion specifically talking about if moons should have any purpose in Evochron. If this has been discussed before, I apologize for starting a new one; I truly believe Evochron having a moon interaction would be amazing.
The first few things about what purposes the moons should have, of course, is a base, or a small city with specific missions and items. You could have a mission that you got from a station from space that tells you to go mine particular minerals from a moon.
Also, moons need to have some sort of heightmap instead of it currently being a sphere with a texture. Some moons don't have an atmosphere (technically they do but it would hardly affect an incoming ship).
Moon Heightmaps and Interactions
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Scavenger4711
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Moon Heightmaps and Interactions
Yeah, I totally agree with you. Moons should have more elements to interact with.
Stations on the moon would be great. Due that there isn't any Oxygen, cities might have to look different than those on planets. So if we could get a new city model especially for moons I would love to be able really to fly through them - that would be amazing
What imo also could work would be hollow moons with stations inside or at least with a huge crater on them with a city inside. So you have some kind of a 'cave in the moon'.
About the heighmap... I'm not sure about that, due it has to be rendered then - just like the planets - and I don't know how much more it would slow down the game. Imo it's not that nessecary. Would be great though.... but it's not nessecary.
Stations on the moon would be great. Due that there isn't any Oxygen, cities might have to look different than those on planets. So if we could get a new city model especially for moons I would love to be able really to fly through them - that would be amazing
What imo also could work would be hollow moons with stations inside or at least with a huge crater on them with a city inside. So you have some kind of a 'cave in the moon'.
About the heighmap... I'm not sure about that, due it has to be rendered then - just like the planets - and I don't know how much more it would slow down the game. Imo it's not that nessecary. Would be great though.... but it's not nessecary.
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Marvin
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Moon Heightmaps and Interactions
From post: 99613, Topic: tid=7138, author=Scavenger4711 wrote:What imo also could work would be hollow moons with stations inside or at least with a huge crater on them with a city inside. So you have some kind of a 'cave in the moon'.
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Maarschalk
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Moon Heightmaps and Interactions
Everyone has 2 Caves, one in the Attick and one in the Basement. The smell from the Attick is ussualy relatively better then the one from the Basement....
:P:P:P:P:P:P
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MMaggio
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Moon Heightmaps and Interactions
There are no attics in Florida, unless it's an indoor pool!
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Maarschalk
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Moon Heightmaps and Interactions
And I thought there are no Basements in Florida....From post: 99656, Topic: tid=7138, author=MMaggio wrote: There are no attics in Florida, unless it's an indoor pool!
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Darkness is the absence of Light as Evil is the absence of Good

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Zule
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Moon Heightmaps and Interactions
Moon interaction would be interesting the more to do in the game the better in my opinion.


