So far, I've found the game very single threaded, which on older hardware is still rather difficult as high clock speeds aren't attained. If it used both my cores more effectively I could see that benefiting a whole lot of low budget rig people, especially on planets and in loading.
I realize that designing something to use parallel processing is not easy at all, but I was curious that if things were apart anyways, if there was an opportunity to do so if it would exist?
Of course, just overclocking the hell out of one cpu core would work too, but if the game is trying to reach an audience where it's very playable on a wide variety of systems then I couldn't see something like this hurting at all unless it took way too much energy / time to do so.
The biggest area would be planets, if any thing could be off loaded to another core, I could see that helping a lot.
Just my thoughts that I spew on here sometimes.



