Legacy NPC stations

Tips, tactics, and general discussion for Evochron Legacy.
Radikal
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Legacy NPC stations

Post by Radikal »

I've knocked out a lot of stations (even cleared entire systems) and have not seen the AI build to replace them. Does the computer not bother to build stations on its own? Is there a setting I goofed?

I searched the forum but didn't see this answered, if it is just kindly point me there. :)
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Vice
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Legacy NPC stations

Post by Vice »

Currently, all building and destruction operations are done by the player(s) (for a variety of reasons established during the course of development/testing). Although incidental module destruction may occur from time to time. This may change at some point, but for now, build/destroy events are exclusive to players.
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matchbox2022
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Legacy NPC stations

Post by matchbox2022 »

Any chance of NPC generated stations occuring once and a while? And if it's an opposing faction, having a "station assault" contract show up?
Capital ships, fighters on both sides, epic fights? :P

So far the contracts in sirius are the closest I've been getting to that kind of truly epic battle feel (aka. there's a real war going on)
Do, or do not, there is no try.
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Radikal
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Posts: 136
Joined: Fri Sep 25, 2015 7:53 am
Location: VAUSA

Legacy NPC stations

Post by Radikal »

Once a player removes all opposition stations, where do opposition forces come from??
It's really easy to remove a station, just takes some patience. I'm a little bummed that the AI doesn't participate more.