Lore Question
-
marlowe221
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Sun Mar 30, 2014 7:22 pm
Lore Question
I've read the lore information provided on the website and I understand that 40-50 years have passed since EM. I like whole divided sector concept. But isn't it upside down? Wasn't the Alliance in the upper region and the Federation in the lower region in EM?
Is there any backstory on how things got flipped around so drastically?
Is there any backstory on how things got flipped around so drastically?
-
Rubber Chicken
- Captain

- Posts: 1193
- Joined: Sun Nov 13, 2011 5:10 pm
- Location: Skinny Dipping in the Punchbowl of Doom.
Lore Question
I'm pretty sure that the Alliance was always based for the most part in the south with Sol being home. The systems that the Alliance spread to from there are kind of like state governments with Sol being the federal capitol.
In EM you played as an Alliance affiliated pilot and started in Sapphire. More or less, the lines were really divided East vs. West with the Alliance and Federation power concentrations being oriented in the Northwest and Southeast respectively.
In EM you played as an Alliance affiliated pilot and started in Sapphire. More or less, the lines were really divided East vs. West with the Alliance and Federation power concentrations being oriented in the Northwest and Southeast respectively.
Support National Take Your Chicken to Work Day!
-------------------
100% Organic, free-range and zero-antibiotics. STILL the toughest bird in the Evoverse.
-------------------
100% Organic, free-range and zero-antibiotics. STILL the toughest bird in the Evoverse.
-
marlowe221
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Sun Mar 30, 2014 7:22 pm
Lore Question
Not according to this map:

This map shows Alliance in the north, Feds in the south. I would love to know the backstory on how we got from this map to the current one.

This map shows Alliance in the north, Feds in the south. I would love to know the backstory on how we got from this map to the current one.
-
Rubber Chicken
- Captain

- Posts: 1193
- Joined: Sun Nov 13, 2011 5:10 pm
- Location: Skinny Dipping in the Punchbowl of Doom.
Lore Question
I consider myself corrected.
It looks like Richton got absorbed or eradicated somewhere along the way too.
I suppose that if the war was as catastrophic as is implied, then a position swap in faction control regions would be quite possible, after all if Alliance was cut off from access to Alliance (Sol), then the Federation would truly be in the cat-bird seat as far as starting position is concerned. Instead, Federation starts as the 'back against the wall' faction.
It looks like Richton got absorbed or eradicated somewhere along the way too.
I suppose that if the war was as catastrophic as is implied, then a position swap in faction control regions would be quite possible, after all if Alliance was cut off from access to Alliance (Sol), then the Federation would truly be in the cat-bird seat as far as starting position is concerned. Instead, Federation starts as the 'back against the wall' faction.
Support National Take Your Chicken to Work Day!
-------------------
100% Organic, free-range and zero-antibiotics. STILL the toughest bird in the Evoverse.
-------------------
100% Organic, free-range and zero-antibiotics. STILL the toughest bird in the Evoverse.
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Lore Question
-
marlowe221
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Sun Mar 30, 2014 7:22 pm
Lore Question
That's cool. I was just really confused....From post: 183979, Topic: tid=12345, author=Marvin wrote:Yeah, you're right. Ignore that map. Nothing to see there. Instead, do one of the first two quests ... evidently, they rewrite history. (Nothing unusual about that even in RL.)
-
Minuteman
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Tue Oct 02, 2012 11:55 pm
Lore Question
Where do you get these first quests?
-
marlowe221
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Sun Mar 30, 2014 7:22 pm
Lore Question
You can start them as soon as you start the game. Hit F3, then the News button, and there will be a button for quests. Click on that and you can see the quests - there are 2 for each faction so be sure and choose the one for the faction you chose when you created your pilot!From post: 184079, Topic: tid=12345, author=Minuteman wrote:Where do you get these first quests?
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
-
DaveK
- Global Moderator

- Posts: 4161
- Joined: Mon Apr 19, 2010 9:04 pm
- Location: Leeds UK
Lore Question
EM is set around the 2450's - EL is in the 2880's so it's more like 400 years since EMFrom post: 183950, Topic: tid=12345, author=marlowe221 wrote:I've read the lore information provided on the website and I understand that 40-50 years have passed since EM. I like whole divided sector concept. But isn't it upside down? Wasn't the Alliance in the upper region and the Federation in the lower region in EM?
Is there any backstory on how things got flipped around so drastically?
Part of the backstory is hidden in datadrives scattered around the Evoverse waiting to be found. Slowly the details of the Fed/All civil war will be revealed. I suspect that more info about Vonari activity during those centuries will be revealed as well.
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


-
Brian Paone
- Ensign

- Posts: 46
- Joined: Tue Jan 26, 2016 10:04 pm
Lore Question
Say whaaaaaaaaaaaaat? In-game lore items I can seek out?!From post: 184234, Topic: tid=12345, author=DaveK wrote:Part of the backstory is hidden in datadrives scattered around the Evoverse waiting to be found.
I = happy camper. Guess my first expedition's getting an extension! That is so COOL!
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Lore Question
Do one or both of the first two quests ... both of them offer a tour of a few places where epic battles were fought. Chat tells their stories. 
-
CS-ACI-
- Commander

- Posts: 779
- Joined: Thu Mar 20, 2008 7:34 am
- Location: UK
Lore Question
Hello,
The problem with history is that it is written by the victor and then adjusted by politicians to suit.
Steve
The problem with history is that it is written by the victor and then adjusted by politicians to suit.
Steve
[align=center][SW] CS-ACI-
Desk jockey and experimental pilot.
[/align]
Desk jockey and experimental pilot.
[/align]
-
DaveK
- Global Moderator

- Posts: 4161
- Joined: Mon Apr 19, 2010 9:04 pm
- Location: Leeds UK
Lore Question
Here's a slightly filled out background linking EM to EL;
• Late 22nd century: Fulcrum Jump Drive invented and developed
• Early 23rd Century: Evochron systems discovered and colonisation begins
• Mid 23rd Century: Colonies demand independence - civil war ensues between Federation (the colonies) and Alliance (Earth and Sol System planets)
• Late 23rd Century: Civil War stops due to Alliance Naval superiority; In 2287 the Vonari attempt to invade Earth and are repulsed; in 2288 – the Vonari attempt to destroy Earth and are repulsed. These events have a major psychological and economic impact on the two factions that results in ...
• Early 24th Century: The 'hot' war between the Alliance and the Federation becomes a 'cold' war as the two factions concentrate on rebuilding after the conflicts and recognise the need to work together to some degree to defend against future Vonari attacks. This awkward truce continues throughout the century
• Early 25th Century: The Arvoch Conflict - the cold war becomes hot for several years but slowly cools again
• Mid 25th Century: the time of Evochron Mercenary; A tentative truce between Alliance and Federation allows joint ventures to repel Vonari incursions in the systems that become known as the 'War Zones'. All systems and their infrastructure are open to all mercenaries - some systems are simply more hostile than others depending on the proportion of a particular faction’s presence. System control can be dominated by 'clans' rather than factions. Clans operate independently of the official government factions, though they are often secretly financed by them. The cold war’s unofficial front line is the clan’s.
For the next 400 years due to the mutual suspicion between the Federationa and Alliance Governments a cold war stalemate holds - inadvertently helped by occasional flare-ups by the Vonari helping to stop the war from becoming too hot. Mercenaries and their clans continue to be the main 'front' for the ongoing simmering aggression between the two factions
Behind these front lines the two factions slowly rebuild their colonies and economies. However the resulting economic growth allows the naval strength to be gradually but inexorably developed – over the centuries, improved technology and the apparent cessation of Vonari incursions leads to increased 'chest beating' between Alliance and Federation-backed mercenary forces. Clans become more and more irrelevant, tending to merge with like-minded clans and eventually mercenaries tend to choose a faction to fight for and in return receive protection from rather than join a clan. The cold war warms once again and reaches a critical point in the late 28th and early 29th century when inevitably the warming cold war goes hot and the full on conflict between the two factions unfolds. They fight for decades almost destroying each other. The decade between 2840-2850 is a critical time; humanity gets close to destroying itself without the help of the watchful Vonari. Both sides are unable to step back until they are mutually exhausted – economically and in terms of the blood shed by their populations. The conflict simply can’t be sustained and things are forced to cool down yet again.
Facts from this period of history are in very short supply since both sides concentrated on totally annihilating the other and managed to destroy most of their cities and stations and hence databases and recorded history. Along with this trade and commerce, industrial production, technological development stagnated. Humanity stood close to the edge of irreversibly destroying itself as neither side would concede nor negotiate. Historian’s have named this period ‘The Insanity Wars’!
There are scraps evidence from the immediate aftermath this this period coming to light – mercenaries are slowly discovering information and records from the last half century, found in wreckage of cities and capital ships
Today (in the 2880’s) we are part of the Evoverse’s slow attempt to rebuild itself once more. Systems on the on the borders change sides repeatedly as Mercenaries destroy control modules of stations and cities and rebuild for their own faction; the cold war periodically develops into a warm war, but humanity is too exhausted to fight a full war again. Yet again the mercenaries are the forefront for the conflict between the Alliance and the Federation
Welcome to the end of the 29th Century, the time of Evochron Legacy - the 'cold war' is getting a little hotter and the Vonari seem to be awakening from their slumber, being found in Evochron core systems rather than just war zones. There are rumours that the Actarians have been seen again. Choose your side and help make the future as you would like it to be.

• Late 22nd century: Fulcrum Jump Drive invented and developed
• Early 23rd Century: Evochron systems discovered and colonisation begins
• Mid 23rd Century: Colonies demand independence - civil war ensues between Federation (the colonies) and Alliance (Earth and Sol System planets)
• Late 23rd Century: Civil War stops due to Alliance Naval superiority; In 2287 the Vonari attempt to invade Earth and are repulsed; in 2288 – the Vonari attempt to destroy Earth and are repulsed. These events have a major psychological and economic impact on the two factions that results in ...
• Early 24th Century: The 'hot' war between the Alliance and the Federation becomes a 'cold' war as the two factions concentrate on rebuilding after the conflicts and recognise the need to work together to some degree to defend against future Vonari attacks. This awkward truce continues throughout the century
• Early 25th Century: The Arvoch Conflict - the cold war becomes hot for several years but slowly cools again
• Mid 25th Century: the time of Evochron Mercenary; A tentative truce between Alliance and Federation allows joint ventures to repel Vonari incursions in the systems that become known as the 'War Zones'. All systems and their infrastructure are open to all mercenaries - some systems are simply more hostile than others depending on the proportion of a particular faction’s presence. System control can be dominated by 'clans' rather than factions. Clans operate independently of the official government factions, though they are often secretly financed by them. The cold war’s unofficial front line is the clan’s.
For the next 400 years due to the mutual suspicion between the Federationa and Alliance Governments a cold war stalemate holds - inadvertently helped by occasional flare-ups by the Vonari helping to stop the war from becoming too hot. Mercenaries and their clans continue to be the main 'front' for the ongoing simmering aggression between the two factions
Behind these front lines the two factions slowly rebuild their colonies and economies. However the resulting economic growth allows the naval strength to be gradually but inexorably developed – over the centuries, improved technology and the apparent cessation of Vonari incursions leads to increased 'chest beating' between Alliance and Federation-backed mercenary forces. Clans become more and more irrelevant, tending to merge with like-minded clans and eventually mercenaries tend to choose a faction to fight for and in return receive protection from rather than join a clan. The cold war warms once again and reaches a critical point in the late 28th and early 29th century when inevitably the warming cold war goes hot and the full on conflict between the two factions unfolds. They fight for decades almost destroying each other. The decade between 2840-2850 is a critical time; humanity gets close to destroying itself without the help of the watchful Vonari. Both sides are unable to step back until they are mutually exhausted – economically and in terms of the blood shed by their populations. The conflict simply can’t be sustained and things are forced to cool down yet again.
Facts from this period of history are in very short supply since both sides concentrated on totally annihilating the other and managed to destroy most of their cities and stations and hence databases and recorded history. Along with this trade and commerce, industrial production, technological development stagnated. Humanity stood close to the edge of irreversibly destroying itself as neither side would concede nor negotiate. Historian’s have named this period ‘The Insanity Wars’!
There are scraps evidence from the immediate aftermath this this period coming to light – mercenaries are slowly discovering information and records from the last half century, found in wreckage of cities and capital ships
Today (in the 2880’s) we are part of the Evoverse’s slow attempt to rebuild itself once more. Systems on the on the borders change sides repeatedly as Mercenaries destroy control modules of stations and cities and rebuild for their own faction; the cold war periodically develops into a warm war, but humanity is too exhausted to fight a full war again. Yet again the mercenaries are the forefront for the conflict between the Alliance and the Federation
Welcome to the end of the 29th Century, the time of Evochron Legacy - the 'cold war' is getting a little hotter and the Vonari seem to be awakening from their slumber, being found in Evochron core systems rather than just war zones. There are rumours that the Actarians have been seen again. Choose your side and help make the future as you would like it to be.
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam



