From post: 184551, Topic: tid=12336, author=Bodega wrote:Also I am interested in your sweetfx settings. I'm using the Nvidia control panel profile. I did mess around with the sweetfx though, you can join our discord server, I think I put some screenshots up there last week or 2 weeks ago. I didn't see too much benefit so I stopped using it. Couldn't get ENB wrapper to work, kept crashing. There are some ship models from EM you can look at that might point you in the right direction.
I can't join the server right now I probably can but my internet is right now is from tethering my mobiles data plan via wifi and I am running on $ per gig right now as I used all my current allowance haha.
As for SweetFX I didn't use it I used
http://reshade.me/ as SweetFX was renamed and is now dev continues under the name ReShade. What I did was strip it down removing the included profiles and the entire "ReShade" folder and used the "MasterEffectsReborn" Plugin which is far superior to get it to work though you need to copy the correct dll for 64bit/32bit in this games case the 32bit dll and rename it "D3D9.dll then it will load just fine, the settings can be adjusted in real time so I just alt-tabbed between the config file and the game until I had something I liked.
My settings were influenced on a new game being made called NoMansSky which if you check it out it's very vibrant and has a bluish tint I really liked so I tried to emulate the tonemap they used and it worked quite well I think it probably needs more fine tuning but you can edit the one included with the mod. The file is called "MasterEffect.h" I also changed the "Reshade.h" file to include some text to display that my mod was loaded this was just a nice way let everyone that its working fine without changing loading screen images.
I uploaded ReShade on its own for you just click this line. I might release it as a separate mod if people email me about it. I spent about five hours alone just on the shader profile and made it specifically for this game & mod but it does work standalone however If I do release it standalone I will create a few other examples and change make it a standalone mod.
If you use it just make sure to leave the Reshade credit line and crediting me would be appreciated if you used my profile as a template. I don't mind if people use parts of my mod just a simple kick back to the this page would suffice. Hope this helps you out.
[Edited on 2/5/2016 by Misunderstood Wookie]