Is it possible we can revisit the chance for Crew to leave? I know it's supposed to be a chance to leave based on loyalty level, just like Mercenary, but I haven't been able to keep anyone long enough to increase loyalty since many missions require docking to complete. They have been leaving at first dock even when starting with 70+ loyalty. This has happened with everyone I've acquired so far.
Perhaps by increasing what they will receive for their first paycheck could encourage them to stay rather than flat chances? Or some other such method that could at least allow us a chance to increase their loyalty rather than simply not docking for long periods of time simply to increase their loyalty.
Legacy - Crew Quit Chance
-
SeeJay
- Captain

- Posts: 3507
- Joined: Wed Aug 11, 2010 9:03 am
- Location: Sweden
Legacy - Crew Quit Chance
You could dock where they can't leave! 
You could also take a long trip until they are at 100%
You could also take a long trip until they are at 100%
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Legacy - Crew Quit Chance
I always pay my crew three times the asking price. Leastwise, until they reach a loyalty of 100% ... or if I've failed a contract. 
-
Flashman014
- Lieutenant Jr. Grade

- Posts: 61
- Joined: Fri Jan 22, 2016 5:54 am
Legacy - Crew Quit Chance
I had two crew members that were both at 100% loyalty and I paid them several hundred credits over what the fair price was. They both just decided to jump ship. This is even AFTER the latest update with the jump chance reduced by 50%. Was it me? Did I say something wrong? I know I didn't exactly shower EVERY day, but at least like every other day. It couldn't be that bad!
To clarify, this just happened like 3 minutes ago. I'm pretty mad about it.
[Edited on 1-30-2016 by Flashman014]
To clarify, this just happened like 3 minutes ago. I'm pretty mad about it.
[Edited on 1-30-2016 by Flashman014]
-
49rTbird
- Captain

- Posts: 2954
- Joined: Sun Oct 28, 2007 10:57 pm
- Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.
Legacy - Crew Quit Chance
I am also seeing from 2 to 4 of my 100% Loyal and 100% rated ships jumping after the update I just installed. I played all morning under the old build with no problems. Glitch me thinks. It is good that my game is not set to auto save when docking. 
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
-
Vice
- Administrator

- Posts: 12227
- Joined: Fri Apr 25, 2003 1:38 am
Legacy - Crew Quit Chance
Yes, this was a calc error that was fixed, the update is available on Steam if you don't already have it, and direct download (e-mail me if you need the link).
-
49rTbird
- Captain

- Posts: 2954
- Joined: Sun Oct 28, 2007 10:57 pm
- Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.
Legacy - Crew Quit Chance
Crew is jumping ship after the build today. All 4 at 100% loyalty and way over paid. From 2 to four crew show jumping ship each time I start game. I do not auto save so they are safe for the moment.
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
-
Vice
- Administrator

- Posts: 12227
- Joined: Fri Apr 25, 2003 1:38 am
Legacy - Crew Quit Chance
Fix was already released a few minutes ago, e-mail me if you need the direct download link or update via Steam if you are using that version.
-
Flashman014
- Lieutenant Jr. Grade

- Posts: 61
- Joined: Fri Jan 22, 2016 5:54 am
Legacy - Crew Quit Chance
While it's quite the bummer that I lost the two dudes I spent a lot of time "training" (read: flew around for a long time until they were at 100%), I can't express how much I appreciate your attention and quick responsiveness to these issues. So, in short, thank you.From post: 183833, Topic: tid=12317, author=Vice wrote: Yes, this was a calc error that was fixed, the update is available on Steam if you don't already have it, and direct download (e-mail me if you need the link).
-
Vice
- Administrator

- Posts: 12227
- Joined: Fri Apr 25, 2003 1:38 am
Legacy - Crew Quit Chance
Thanks for your patience, not sure how that one slipped through from testing to release, but it should be fully sorted now. It was a game issue, so if you like, you can send me your profile and I'll put back the two crew members you lost. Just need to know their categories (you can even pick the initials 
-
Flashman014
- Lieutenant Jr. Grade

- Posts: 61
- Joined: Fri Jan 22, 2016 5:54 am
Legacy - Crew Quit Chance
I really appreciate that. However, I think I'll just deal with it. It's a fairly minor loss. I'll find new crew members. Also, I don't know how I would go about sending you my profile anyway.From post: 183838, Topic: tid=12335, author=Vice wrote: Thanks for your patience, not sure how that one slipped through from testing to release, but it should be fully sorted now. It was a game issue, so if you like, you can send me your profile and I'll put back the two crew members you lost. Just need to know their categories (you can even pick the initials
-
Janus
- Lieutenant

- Posts: 236
- Joined: Thu Mar 29, 2012 4:32 pm
Legacy - Crew Quit Chance
Yeah, I have to say that Vice does the best customer service I've ever seen. He once responded to me in less than 15 minutes and it's never taken more than 2 or 3 hours. I don't know how you do it, sir. I'd be pulling gray hair out of my head. And I don't have gray hair. Yet.
ADMIN Starport 6


