For instance things that you might do in MP that could cause you unexpected consequences when you went back to SP - especially regarding the Rating system ?
And the difference between what you see (regarding Ratings & Factions) in the Inventory Console when in MP vs SP.
As an example in SP I've converted Olympus, Cerulean, Orion, and Sirius all from Fair to Good - but in MP of course they are still Fair to me - But it looks like that my Faction percentages for those systems in SP are at the same levels when I go to MP - and I don't quite understand how that could be when they are related to the System Rating as you do contracts.
If in Olympus the Guild & Rebels are at 0% in SP after I've converted it to Good and in MP is still shows 0% then how can I do contracts in MP and convert Olympus to Good in MP since as I understand you have to get Rebels/Guild down or near 0% and Navy/Miners/Energy up to or near 100% before the System Rating will increase?
I'm not referring so much to clan issues - I've seen some of the guidelines for that - I'm just referring to MP vs SP in general. Another good example that a newbie might not realize is building stations in SP won't show up in MP so things stored in those hangars would not be available in MP.
It would be nice if there was a Sticky guide to explain all this and the things one needed to be aware and careful of - unless I just haven't found it.




