I played Elite on the Commodore and Elite Mercenary on the Atari ST nearly 30 years ago and loved those games.
This one comes the closest I've seen to reproducing that experience and is far more playable and affordable than Eve.
Just made it through my first combat after installing the game 24 hours ago, so some of my Elite chops are still there after all these years.
Those few Elite players remember docking with a spinning station like in 2001 Space Odyssey? Those were the days when docking was half the game!
I'm looking through various guides trying to find the best balanced intro ship as my 1st upgrade.
I'm sure I'll find the answer somewhere, but puzzled why a press on my alternate weapon fires all the missiles on a rack at once. When I load 5 Vipers, I expect to fire 5 times to deplete the loadout, not once.
-Pv-
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Marvin
- Global Moderator

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Nigel_Strange
- Captain

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Are you using a keyboard to issue the command, or a joystick button or some other control device? Perhaps the controller has a repeat on it?
For civ frames, I found the Phoenix worked nicely until I upgraded to Starmaster. Phoenix has a nice balance between capability and maneuverability. Preferences vary, of course.
Welcome to the verse!
For civ frames, I found the Phoenix worked nicely until I upgraded to Starmaster. Phoenix has a nice balance between capability and maneuverability. Preferences vary, of course.
Welcome to the verse!
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-Pv-
- Ensign

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Ah. I'm so used to the JS trigger for the 2nd fire button being single shot it didn't occur to me the duration of the press might be my undoing. I'll see if I can change the profile on that trigger to single. Nice one.
I'll work toward upgrading to one of those ships and see what happens. Thanks.
-Pv-
I'll work toward upgrading to one of those ships and see what happens. Thanks.
-Pv-
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-Pv-
- Ensign

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Result:
I was not able to find a suitable solution yet to the missile fire. No matter how short I tap the JS fire button or the keyboard shift key, the hardpoint is empty after firing what appears to be one missile. Am I mistaken the X5 or X15 in the missile purchase description represents the # of missiles purchased for that hard point?
In my first ship, two missiles is not much to work with.
Added:
OK I see my mistake now. The Xn is the available count and this ship only holds one missile in each of its two pylons. Guess I'll just have to slug it out until I can upgrade.
-Pv-
[Edited on 6-23-2014 by -Pv-]
I was not able to find a suitable solution yet to the missile fire. No matter how short I tap the JS fire button or the keyboard shift key, the hardpoint is empty after firing what appears to be one missile. Am I mistaken the X5 or X15 in the missile purchase description represents the # of missiles purchased for that hard point?
In my first ship, two missiles is not much to work with.
Added:
OK I see my mistake now. The Xn is the available count and this ship only holds one missile in each of its two pylons. Guess I'll just have to slug it out until I can upgrade.
-Pv-
[Edited on 6-23-2014 by -Pv-]
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MiaZ
- Lieutenant

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I feel the same way.From post: 171243, Topic: tid=11496, author=-Pv- wrote:I played Elite on the Commodore and Elite Mercenary on the Atari ST nearly 30 years ago and loved those games.
This one comes the closest I've seen to reproducing that experience and is far more playable and affordable than Eve.
Just made it through my first combat after installing the game 24 hours ago, so some of my Elite chops are still there after all these years.
Those few Elite players remember docking with a spinning station like in 2001 Space Odyssey? Those were the days when docking was half the game!
I'm looking through various guides trying to find the best balanced intro ship as my 1st upgrade.
I'm sure I'll find the answer somewhere, but puzzled why a press on my alternate weapon fires all the missiles on a rack at once. When I load 5 Vipers, I expect to fire 5 times to deplete the loadout, not once.
-Pv-
The original Elite not Elite Frontier, had a feel about it and excitement that I never got in any other space game until;
Evochron
Elite was suck a big hit too, so its kind of strange Evochron hasn't caught onto the the same crowd
in a bigger way.
This to me is like Elite in many ways, everything Elite could have been with today's computers.
Same old-school kind of feel, excitement and adventure, it's all that.
Vice, thank you for such an awesome game.
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-Pv-
- Ensign

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The original Elite had newness and uniqueness to it. Now we're 30 years later. The expectations are different now and Eve is really popular.
I just couldn't handle the unending cost and getting kicked out of the story missions over and over again.
Also, titles like this one that mature slowly have a market dynamic that's hard to predict.
-Pv-
I just couldn't handle the unending cost and getting kicked out of the story missions over and over again.
Also, titles like this one that mature slowly have a market dynamic that's hard to predict.
-Pv-
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DaveK
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1984 - BBC B computer - green monitor - 32K RAM (with 4K takes out for the OS and monochrome graphics mode!) - 8" floppy disc- I can still remember the awe of playing a 3D game! 
Yep - a docking computer was one of my first upgrades
It was a long wait until I found Evochron (Legends at the time)
The soul of the original Elite is still around in Oolite
It gives you an idea of what Elite looks like on a modern computer but without a major upgrading of the game's core feel and only a minor upgrade to the graphics (to add colour)

Yep - a docking computer was one of my first upgrades
It was a long wait until I found Evochron (Legends at the time)
The soul of the original Elite is still around in Oolite
Callsign: Incoming

Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam


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Nigel_Strange
- Captain

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- Joined: Fri Mar 25, 2005 5:51 am
Elite lover thanks you
Since we're reminiscing here...
My first love was Privateer. I played that during my college years when I should have been studying.
Later, I played Terminus...and a whole host of others. I don't know if there are many space sims that I have not at least given a try. Unlike many players here, I did enjoy part of the X-BTF series, though I think they went in a wrong direction with X3, and kept doubling down in areas that I did not want to go.
I think I play tested one of the early Starwraith games...maybe it was the original Starwraith. I played it a little, but it was not for me. I thought it was a good start, but the game did not have the features that I wanted.
Then, later, Evochron came out...the first one. Finally, a space-trading game! I played it for hours, slowly building up my experience, knowledge of the space, and so on, until I was making raids in vonari space. After that, I was hooked. I could see where it was going, and I wanted to get on board.
Each new iteration of the series has been an improvement over the last, so I can't wait to see what Vice comes up with next.
My first love was Privateer. I played that during my college years when I should have been studying.
Later, I played Terminus...and a whole host of others. I don't know if there are many space sims that I have not at least given a try. Unlike many players here, I did enjoy part of the X-BTF series, though I think they went in a wrong direction with X3, and kept doubling down in areas that I did not want to go.
I think I play tested one of the early Starwraith games...maybe it was the original Starwraith. I played it a little, but it was not for me. I thought it was a good start, but the game did not have the features that I wanted.
Then, later, Evochron came out...the first one. Finally, a space-trading game! I played it for hours, slowly building up my experience, knowledge of the space, and so on, until I was making raids in vonari space. After that, I was hooked. I could see where it was going, and I wanted to get on board.
Each new iteration of the series has been an improvement over the last, so I can't wait to see what Vice comes up with next.

