[Mistery] The lost planet

Tips, tactics, and general discussion for Evochron Legacy.
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_-Caleb-_
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[Mistery] The lost planet

Post by _-Caleb-_ »

Hola.

A Long long time ago, in a galaxy far, far away.

Well, not long ago near New Hope had a planet familiar to us, which for some reason is gone.

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Her name was New Saturn

Comes last in the games: Evochron Alliance 2.0 & RiftSpace and then, in Evochron Renegades disappears ....

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Does anyone know anything?

Is the old name of Saphhire? :)

Regards!

[Edited on 2-10-2013 by AdamSelene]
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DaveK
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[Mistery] The lost planet

Post by DaveK »

[Mistery] The lost planetHola.A Long long time ago, in a galaxy far, far away.Well, not long ago near New Hope had a planet familiar to us, which for some reason is gone.

Adam, have you managed to access an alternate universe, perhaps one of
  • Star Wraith
  • Star Wraith II
  • Star Wraith III: Shadows of Orion
  • Star Wraith IV: Reviction
  • Arvoch Conflict
  • RiftSpace
  • Evochron
  • Evochron Alliance
  • Evochron Renegades
  • Evochron Legends
???
:)
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Busch
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[Mistery] The lost planet

Post by Busch »

Hola Adam! As the Evo-verse has evolved over time, certain objects and whole star and systems maps have evolved and changed. Changed to fit the story-line/plot objectives of the appropriate Evochron game/sim iteration one plays/flys. Vice has kept what was relational to Evochron pretty much as consistant as possible throughout most all of his various creations. Some items/features/game objects have been purposefully deleted/turned off/rewritten/moved to suit Vices' needs for that game/sim iteration. Or as it "grew up", and migrated into the next step (ie: Renegades -> Legends -> Mercenaries). Arvoch Alliance and Mercs 2me are what I call a classic example of this consistancy/evolutionary process. And there's also the continual improvements (of/to each game iteration) to the graphics/rendering engine and associative deployed user-side hardware issues and considerations. No real mystery, just changes and adaptations as deemed needed or desired to fit the game-play. :)
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