Sound Mods
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- Ensign
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Sound Mods
What sound mods are people using currently? Does anyone use any custom ones that they haven't uploaded? I know of the No Sound in Space mod and the Ultimate Space Sound mods. I really like these types of mods and thought there may be others I am missing out on!
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- Captain
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Sound Mods
Hi.
I use one that a friend of mine created.
You can download it here: http://www.evochron.junholt.se/menus/mods.htm (SeeJay Music.zip)
Enjoy!
I use one that a friend of mine created.
You can download it here: http://www.evochron.junholt.se/menus/mods.htm (SeeJay Music.zip)
Enjoy!
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
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- Ensign
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Sound Mods
I was thinking more along the lines of sound effects, such as guns, afterburner, warps, etc. However, that is a very nice sound pack and one that I am probably going to use!
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- Captain
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Sound Mods
I have a small sound mod, but it was already uploaded. If you're interested anyway, you can find it in this post. Play the video there to listen how it sounds.
\"For he today who sheds his blood with me, shall be my brother\"
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- Global Moderator
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Sound Mods
Anybody still have the sound of crackling electricity as you enter a jumpgate?
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- Ensign
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Sound Mods
I use a much lower toned sound for the tractor beam, it's less grating on the ears.
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- Commander
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Sound Mods
I Can't Get the Game (2.208) to Read My "nofire" File. Anyone Know Why?
\"HONOR AND INTEGRITY ALWAYS\"
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- Ensign
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Sound Mods
hello everybody,
here is my first post so, i'd like to say thank you to everyone who make this great game and mods to make the game better
Anyway, I have a problem with the jump sound in arvoch alliance :
there is no sound when i jump, it's weird because i have warp.wav (jump drive warp) in "sounds" folder.
please can you help me for this?
thank you !
[Edited on 2-11-2013 by legrinch75]
[Edited on 2-11-2013 by legrinch75]
here is my first post so, i'd like to say thank you to everyone who make this great game and mods to make the game better
Anyway, I have a problem with the jump sound in arvoch alliance :
there is no sound when i jump, it's weird because i have warp.wav (jump drive warp) in "sounds" folder.
please can you help me for this?
thank you !
[Edited on 2-11-2013 by legrinch75]
[Edited on 2-11-2013 by legrinch75]
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- Captain
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Sound Mods
When you click on the sound file does it play and do you hear the sound?
Also make sure you do not have extensions of files hidden. Your file might have been named with a double extension of which one is hidden like "warp.wav.wav".....
Also make sure you do not have extensions of files hidden. Your file might have been named with a double extension of which one is hidden like "warp.wav.wav".....
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Ensign
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Sound Mods
yes the wav is ok with audio player
yes the extension file is correct
[Edited on 2-12-2013 by legrinch75]
[Edited on 2-12-2013 by legrinch75]
yes the extension file is correct
[Edited on 2-12-2013 by legrinch75]
[Edited on 2-12-2013 by legrinch75]
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- Captain
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Sound Mods
Do you have the Volume for effects setting in the ingame options set high enough?
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Ensign
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Sound Mods
yes ! i hear all sounds of the game but not this one.
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- Ensign
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- Captain
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Sound Mods
Do you have the correct spelling of the sounds folder?From post: 158646, Topic: tid=10298, author=legrinch75 wrote:yes ! i hear all sounds of the game but not this one.
I have not played around with the sound files so I'm just shooting bullits in the dark here!
Maybe the file is to big in size or the length of the sound is not right!
Also, I know that incorrect folder names can also be the problem, maybe the folder has a hidden extension by accident or maybe you called the folder suonds or maybe the folder name should be "sound" instead of sounds. Check the customizing kit for the right folder name!....other than that I would not know what else could be wrong!......
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Commander
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Sound Mods
Ensure the File is Named "warp". DO NOT INCLUDE ".wav". Simply Name the File "warp".
\"HONOR AND INTEGRITY ALWAYS\"
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- Global Moderator
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Sound Mods
I use a quieter sound for the tractor (original a bit too much for mining continuously or approaching a hard to spot container) and a cool quieter whoosh/thump for docking.
I love the mix and match approach EM modding allows!
I love the mix and match approach EM modding allows!
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Ensign
- Posts: 14
- Joined: Sun Feb 10, 2013 5:35 pm
Sound Mods
the jump sound is ok in EM but not in AA.
But thank for your help !
But thank for your help !
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- Ensign
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Sound Mods
Hello guys, thought id post here as its driving me up the wall and i didnt want to spam the front page.
Im trying to do music mods, but for the life of me cant work out what numbering order im supposed to use as the tesxt is contradictory in the creation kit.
musiclevelX-Y.ogg is how they have to be named, and one of those is the threat level and track number.
If i use X as threat level and Y as track number, all the music works without issue BUT the wrong tracks play for the different threat levels.
If i use Y as a threat level and X as the track number, the music works in the correct order but occasionally crashes Evochron.
Any advice on to what im potentially doing wrong?
Im trying to do music mods, but for the life of me cant work out what numbering order im supposed to use as the tesxt is contradictory in the creation kit.
musiclevelX-Y.ogg is how they have to be named, and one of those is the threat level and track number.
If i use X as threat level and Y as track number, all the music works without issue BUT the wrong tracks play for the different threat levels.
If i use Y as a threat level and X as the track number, the music works in the correct order but occasionally crashes Evochron.
Any advice on to what im potentially doing wrong?
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- Commander
- Posts: 967
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Sound Mods
this could be due to limited memory.From post: 159315, Topic: tid=10298, author=Deathbane wrote:If i use Y as a threat level and X as the track number, the music works in the correct order but occasionally crashes Evochron.
how much memory do you have available ?
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- Ensign
- Posts: 20
- Joined: Sat Feb 23, 2013 1:28 pm
Sound Mods
4 gigabyte, although technically 3.2 as its an xp system.
Is their a max file size to the oggs? Some of them are pretty big (16megs)
Just to clarify, it doesnt crash ingame but on startup when launch is pressed
[Edited on 27-2-2013 by Deathbane]
Is their a max file size to the oggs? Some of them are pretty big (16megs)
Just to clarify, it doesnt crash ingame but on startup when launch is pressed
[Edited on 27-2-2013 by Deathbane]
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- Commander
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Sound Mods
sounds like you are borderline on available free memory.
large sound files are most likely the problem.
reduceing the sound file size should help.
large sound files are most likely the problem.
reduceing the sound file size should help.
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- Ensign
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- Joined: Sat Feb 23, 2013 1:28 pm
Sound Mods
Fair enough, can you clarify which one is the correct format?
I was thinking it was crashing because I was using the incorrect format.
Once I know that, I'll be able to test it out without wondering whether I have that basic thing wrong. The creation kit tells me two different things.
Then i can try the smaller songs, and test memory use
I was thinking it was crashing because I was using the incorrect format.
Once I know that, I'll be able to test it out without wondering whether I have that basic thing wrong. The creation kit tells me two different things.
Then i can try the smaller songs, and test memory use
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- Commander
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Sound Mods
I'm not sure of the current format.
the customization kit may have a typo.
someone else will have to answer that.
probably vice.
the customization kit may have a typo.
someone else will have to answer that.
probably vice.