Plant file names?

Custom mods, stories, and artwork based on the Evochron / Arvoch universe.
Mecingo
Lieutenant
Lieutenant
Posts: 386
Joined: Tue Mar 29, 2011 12:03 am

Plant file names?

Post by Mecingo »

I noticed Vice is using new file names for the plants or different dimensions but either way my mod which was just basically a transparent set of images doesn't work. I would like to know the file names or dimensions either which of them changed possibly both? I never truly like flora on the surface even though it adds a little environment wise.
Image
User avatar
Marvin
Global Moderator
Global Moderator
Posts: 14373
Joined: Wed Mar 04, 2009 5:47 am
Location: Fallon-Reno

Plant file names?

Post by Marvin »

From the Customizing Kit's Readme:
The game's plant system supports multiple structures for each group type. There are 3 group types the game uses and each group is divided into 3 mesh structures. Mesh structures and textures 1-3 are for group type 1, 4-6 are for group type 2, and 7-9 are for group type 3. To replace the plant meshes and textures, use the \\environment folder and these filenames:

treeX.x = Plant meshes (X range 1-3 for group 1, 4-6 for group 2, and 7-9 for group 3)
treeX.png = Planet textures (X range 1-3 for group 1, 4-6 for group 2, and 7-9 for group 3)