Bonuses for sector Clan Ownership
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Pelador
- Ensign

- Posts: 32
- Joined: Fri Sep 10, 2010 9:25 pm
Bonuses for sector Clan Ownership
This will likley only apply to the Multiplayer version of the game.
Just to give an improved credance to clan owned sectors and to make the activitiy of territorial control more attractive to perform I've been considering some additional incentives to the small amount of cash paid for clan control:
So the question is should we allow better incentives for territorial ownership, ideas include:
1. Cheaper fuel for owning clan.
2. Cheaper repairs for owning clan.
3. More expensive fuel for all other clans.
4. More expensive repairs for all other clans.
5. Removal or reduction of docking fees for owning clan.
6. Apply and/or increase docking fees for all other clans.
7. Reduce station licence fees for owning clan.
8. Prevent or increase the licence purchase prices at stations for all other clans.
Ideally to put the change into effect the ownership would need to have a maintained threshold value. I was thinking 75 - 80 % control for any effects to apply. But could have variable thresholds to increase flexibility of bonuses as deemed required.
Ideally I didnt want to propose changing economical advantages as it would effect trading with an increase bias both internally in sector controlled areas but also potentially provide bigger profits on external sales potentially.
As a result I'm hoping the additions will both reward the activity of controlling sectors better with improved incentives, but also raise the profile and importance of territory and clan membership also, without it being too biased to completley disadvantage independants.
Just to give an improved credance to clan owned sectors and to make the activitiy of territorial control more attractive to perform I've been considering some additional incentives to the small amount of cash paid for clan control:
So the question is should we allow better incentives for territorial ownership, ideas include:
1. Cheaper fuel for owning clan.
2. Cheaper repairs for owning clan.
3. More expensive fuel for all other clans.
4. More expensive repairs for all other clans.
5. Removal or reduction of docking fees for owning clan.
6. Apply and/or increase docking fees for all other clans.
7. Reduce station licence fees for owning clan.
8. Prevent or increase the licence purchase prices at stations for all other clans.
Ideally to put the change into effect the ownership would need to have a maintained threshold value. I was thinking 75 - 80 % control for any effects to apply. But could have variable thresholds to increase flexibility of bonuses as deemed required.
Ideally I didnt want to propose changing economical advantages as it would effect trading with an increase bias both internally in sector controlled areas but also potentially provide bigger profits on external sales potentially.
As a result I'm hoping the additions will both reward the activity of controlling sectors better with improved incentives, but also raise the profile and importance of territory and clan membership also, without it being too biased to completley disadvantage independants.
StarWolves Clan
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RobDog
- Ensign

- Posts: 31
- Joined: Sun Sep 19, 2010 8:28 pm
- Location: Los Angeles
Bonuses for sector Clan Ownership
I completely agree. I think the changes will add much depth to the MP clan experience. As of right now, the bonuses for controlling a sector aren't significant enough. Making things more expensive for other clans will definitely make the clan-to-clan dynamics a whole lot more interesting. I hope this suggestion is taken into consideration!
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Bossk
- Lieutenant

- Posts: 233
- Joined: Mon Nov 17, 2008 8:42 am
Bonuses for sector Clan Ownership
Yes.....but.
I don't agree with the increased charges against other clans. As leader of a smaller clan, it would limit our ability to use stations in systems owned by the bigger clan, and punish us because we choose to, or are unable to have a massive player base of clan members to control so much space. Just have a look at the Clan Territory map on Remula 1 to see what I mean.
This ties in with the other poll regarding charging for deployable.
Bossk
I don't agree with the increased charges against other clans. As leader of a smaller clan, it would limit our ability to use stations in systems owned by the bigger clan, and punish us because we choose to, or are unable to have a massive player base of clan members to control so much space. Just have a look at the Clan Territory map on Remula 1 to see what I mean.
This ties in with the other poll regarding charging for deployable.
Bossk

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Dengar
- Lieutenant

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Bonuses for sector Clan Ownership
Not so sure about the increase for non clan, since that could create a static clan ownership. Reduction/free for owning clans fine, but no increase for non owning clans.
Prevent a licence for non owning clans? Definitely not, a licence should be available to all clans. The fact that the owning clan will not have to pay a licence/docking fee is enough.
So how do I vote? Its not a simple Yes/No but the option should have a "Yes but with limitations" options. Can you add that Pelador?
Generally speaking, and this is not a pop at any clan, the smaller clans will then be at a major disadvantage to the larger ones, since they will not have the pilots available in various time zones to keep the territory active. At the moment , looking at the clan map, SW have a lot of territory simply because of their pilot resources. As I said it an observation not a complaint, so please take it as such. See also my post re costs for a constructor.
Note to self: That's why I am on a personal crusade to remove the scourge that is SW from Evochron!
Prevent a licence for non owning clans? Definitely not, a licence should be available to all clans. The fact that the owning clan will not have to pay a licence/docking fee is enough.
So how do I vote? Its not a simple Yes/No but the option should have a "Yes but with limitations" options. Can you add that Pelador?
Generally speaking, and this is not a pop at any clan, the smaller clans will then be at a major disadvantage to the larger ones, since they will not have the pilots available in various time zones to keep the territory active. At the moment , looking at the clan map, SW have a lot of territory simply because of their pilot resources. As I said it an observation not a complaint, so please take it as such. See also my post re costs for a constructor.
Note to self: That's why I am on a personal crusade to remove the scourge that is SW from Evochron!
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Pelador
- Ensign

- Posts: 32
- Joined: Fri Sep 10, 2010 9:25 pm
Bonuses for sector Clan Ownership
Interestingly IA have the most territory and this is by the efforts of one individual in the main. But I do take the point of larger clans having an advantage theoretically.Originally posted by Dengar
Not so sure about the increase for non clan, since that could create a static clan ownership. Reduction/free for owning clans fine, but no increase for non owning clans.
Prevent a licence for non owning clans? Definitely not, a licence should be available to all clans. The fact that the owning clan will not have to pay a licence/docking fee is enough.
So how do I vote? Its not a simple Yes/No but the option should have a "Yes but with limitations" options. Can you add that Pelador?
Generally speaking, and this is not a pop at any clan, the smaller clans will then be at a major disadvantage to the larger ones, since they will not have the pilots available in various time zones to keep the territory active. At the moment , looking at the clan map, SW have a lot of territory simply because of their pilot resources. As I said it an observation not a complaint, so please take it as such. See also my post re costs for a constructor.
Note to self: That's why I am on a personal crusade to remove the scourge that is SW from Evochron!
I dont understand the concern regarding destructors as station prices increase into the tens of millions with increase rank, cash and numbers of stations built it seems (unsure whats the driving factors really are to price) and possibly economic areas having a factor making it economically advantageous to use detonators. When you couple with that the additional price of licenses for others it makes the detonator seem a drop in the ocean by comparison. So its really a pirates paradise over staion magnates. I wont mention the possible explotations with them also.
To be honest considering the monetary nature of the adjustments it seems trivial to me to quibble about it as money is easy to come by. Whereas having to maintain sector control has little benefit except for kudos atm.
The negative impacts on other clans in areas is to reflect bias whilst defending territory in the main. Though with my argument of cash not being a problem it seems likley not to be a factor but again down to numbers of members for conflict. But if you think these disadvantages are too significant to destabalise the game I can concede the penalties to other clans.
I just think we need some mechanic to make sector ownership worthwhile. As its all too easy for despots to despoil this effort if they really wanted to with concentrated effort. Whereas having to maintain sectors seems a "job" almost detracting for time that could be spent freely exploring other factors of the game.
StarWolves Clan
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chris79
- Lieutenant Jr. Grade

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Bonuses for sector Clan Ownership
Yes but only for :
1. Cheaper fuel for owning clan.
2. Cheaper repairs for owning clan.
5. Removal or reduction of docking fees for owning clan
7. Reduce station licence fees for owning clan.
In addition to these, the best would be to get a revenue of (example) 5% from purchases made in the territory occupied by a particular clan from other clan. (it' will go in a sort of clan bank to purchase special object or weapon that others may not have) .....but I think it is very difficult to do
[Modificato il 28-9-2010 da chris79]
1. Cheaper fuel for owning clan.
2. Cheaper repairs for owning clan.
5. Removal or reduction of docking fees for owning clan
7. Reduce station licence fees for owning clan.
In addition to these, the best would be to get a revenue of (example) 5% from purchases made in the territory occupied by a particular clan from other clan. (it' will go in a sort of clan bank to purchase special object or weapon that others may not have) .....but I think it is very difficult to do
[Modificato il 28-9-2010 da chris79]
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Maarschalk
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Bonuses for sector Clan Ownership
I'm not sure about this one....cause as an independent pilot you are almost forced to join a Clan....I have to Vote no....although I agree with some of the items but not all of them.....
:P
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Ravenfeeder
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Maarschalk
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Bonuses for sector Clan Ownership
I like my independence but not to the point of alienating other clans by vandalism.....since the higher fees can not be waved for honorary guests visits, your stuck with paying those fees for visiting your friends...
:P
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BraveHart
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Bonuses for sector Clan Ownership
Note to Dengar:"Flame On Buddy"Originally posted by Dengar
Note to self: That's why I am on a personal crusade to remove the scourge that is SW from Evochron!
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Hellfire Squadron
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Marvin
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Bonuses for sector Clan Ownership
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Maarschalk
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Bonuses for sector Clan Ownership
LOL....Marv....very clever........talking about sheeps(or ships) in wolfs clothing......
:P:P:P:P
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Marvin
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Bonuses for sector Clan Ownership
Originally posted by Maarschalk
....talking about sheeps(or ships) in wolfs clothing......:P:P:P:P



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