1. I read the manual and while very exhaustive it is lacking some info that Vice surely wanted to leave to us to discover, but I'll ask nonetheless: in this type of games I've always been undecided between the "government side" and the "pirate side". While I admit being a pirate and working on the far end of the colonized systems has its charms I also appreciate the easy access to the central hubs, strictly controlled by the goverments of sort.
The manuals refers to advantages and disadvantages of being on one side or the other. What are these? Access to different technologies?
2. How many ships can I hire? I've always wanted to form a mercenary group, somekind of Mechwarior Mercs stuff, and such... is there a limit to it?
thanks!



