Recently, though, I've been starting to get the hang of inertial flight using the keyboard, and I figured I'd discuss my thoughts here and see what experienced players and other newbies thought of Inertia and the Inertial Dampening System.
So! Until recently, I had been using the Inertial Dampening System fairly steady. It's a simple system, just point to where you want to go. Excellent for simple flight and making sure you stay on track. It's also pretty much a given requirement for planetary flight, as anyone who's accidentally tapped the space bar while in the atmosphere will tell you.
However, I've also been discovering the beauty, pleasure and practicality of turning off the IDS and letting inertia do its job, and there are two main plus points to this:
1) It's fuel efficient once you've got the hang of it. Moving about with the IDS on consumes fuel at a constant rate, depending on how powerful your engine is. With inertial flight, fuel is only consumed when you're adjusting your flight path or velocity.
2) It's a lot zippier. With even the cheapest engine on the cheapest frame, inertial flight will let you move forwards at speeds of well over 4000 MPS. This way, it takes less time to get out of a dense nebula field, or if you're like me and often screw up the coordinates when moving to a station, it lets you align yourself to the station's dock quicker. This goes in hand with the fuel efficiency listed above, making it very handy for moving from A to B within a sector while conserving fuel.
Now, I still use IDS from time to time, especially if I need to align myself to something quickly (Such as a Solar Panel array, or the gate that gets me the heck out of Olympus before anyone fires their missiles and blows me up), but for general trading purposes, inertial flight is king. The idea of hitting a button and letting yourself drift through space is also just incredibly fun for some reason.
Yeah, I have no idea why I posted this, but it's just something I needed to get out there in the open.
Loving the game so far, keep up the good work, StarWraith!
[Edited on 12-12-2009 by ChazFox]













