Would it be too much to ask for the following changes/additions:
The game can't really get going until the player gets a mining/tractor beam. I suggest having the tractor beam function built-into the player's ship. If not having one didn't cripple the gameplay, I'd say leave it as an optional requirement that takes up an equipment slot. But, since that's not the case, and since we've had plenty of time to contemplate it, the tractor beam should be a feature of the ship.
Mining? I'd like to suggest that mining beams be something that is used up like ammo. That way, miners would have to invest *something* into their mining operations beyond time. As it stands now, minerals are free and too easy to get ahold of. You just press ALT-B and then ALT-TAB and check back in about 10 or 15 minutes. Perhaps we could have a few different tiers of mining tools that allow for the extraction of specific minerals or atmospheric compounds. Maybe we could have Mining Tools and Atmospheric Samplers. Each unit could last for up to 25 units of mined/sampled compounds and then it would be consumed by the process, forcing the player to reinvest if they wanted to continue mining.
Finally, I'd like to see the addition of deployable mining drones for planet surfaces. These would be little robots/mini-installations that are jettisoned on the planet surface where they mine materials over time. The player is then free to leave the planet and check back at a later time. The mining machine would have a hopper that the player could empty. The player would also have the option of reacquiring an empty mining machine to be deployed somewhere else. Mining machines (drones?) could be the alternative to manual mining. They should also be fairly expensive.
I think I'm on to something here. We need more reasons to visit planets other than to simply dock.
Also, I'd like to bother Vice further with the idea of a separate stock market menu where all trade goods are available at whatever their current prices are. Right now only a small faction of the trade goods are "available" at a station. I'd like to see them all available at all times. Let the player decide if the prices are good or bad for a particular item. I know the shoot'em up heads that frequent this game don't care one way or the other, but the space explorer/trader sim types like myself greatly desire this small change.
Thanks!!





Founder of the Old «Empire of SVB»
Emperor of the New «Empire of SVB»



