The lighting I used here in Sketchup made me think about self-shadowing in EL. Any chance we'll see this in future updates? The 'Dark Lights' wossname let's you do it doesn't it? http://darkbasicpro.thegamecreators.com/?f=dark_lights
That is pretty Awesome Carwash...it will be great to see the final product
StarWolves Clan Wing Commander [SW] BraveHart Hellfire Squadron
Motto:\"When All Hell Breaks Loose!! Unleash the Wolves of War and We will Rain Hell Fire on All of Our Enemies\"
Carwash, downloaded and use your Industrial 0.2 cockpit. Like the style for the openness and feel. Is it possible to remove the blue lighting overhead and from around the instrument panels as was suggested previously. If not could, you tell me what you used to model it and if possible what free tools I could use to remove it myself. I am somewhat familiar with the GIMP. In fact, would it be possible to get my hands on your Carwash cockpit 0.1 discussed in another forum post.
I just wanted to mention that I'm having a lot of fun with this cockpit lately (carwash industrial 2.0). I really appreciate being able to see down a bit more from where I'm sitting when I'm mining or landing on a planet. It's a different feel from the default cockpit, but I can totally appreciate both
Disaster. A harddrive clusterfudge has resulted in the loss of most of the above. The bike bit is dead. The components are gone. Game over man, game over...
The only survivors are the stuff I'd already uploaded, I.E what you can download from links already up. All the root files they derive from are gone. I can probably import the .x files from those so it's not a TOTAL loss, but i'm gutted about the bike pit and the components... they were coming along well.
Originally posted by Carwash:
Let this be a lesson. Back your stuff up...
It never hurts to have an extra internal drive dedicated to storage and backup ... especially at current prices. Drag and drop ... only takes a few seconds.
I just found this mod the other day and was really impressed with it. The design is very cool and the high resolution textures look fantastic. The only thing I was bothered by was the way the screens float around as many have mentioned before. All of the other cockpit mods I've tried have the screens locked onto a 3D position so they stay attached to whatever backing the cockpit has them projected on. Was this mod ever corrected to fix those screens and stop them from floating outside the borders? How difficult would it be to make that happen?