What kind of new cloaking device would you like to see?

Tips, tactics, and general discussion for Evochron Legacy.
BraveHart
Captain
Captain
Posts: 1322
Joined: Tue Mar 18, 2008 5:11 am
Location: USA Washington State

What kind of new cloaking device would you like to see?

Post by BraveHart »

Another thought is that for the cloaking device to be turned on you must have Full Shields for it to be used....if your shield energy is down in combat you can't cloak until they are fully restored....makes sense to me. As far as the shield recharge rate, keep it as it is....the only way to increase shields any faster is to transfer energy to the shields, thus reducing your Primary Weapon fire. I wish the shields regenerated faster...hehe, Especially when Vice or Eclipse is on your tail ;)
StarWolves Clan
Wing Commander [SW] BraveHart
Image
Hellfire Squadron
Motto:\"When All Hell Breaks Loose!! Unleash the Wolves of War and We will Rain Hell Fire on All of Our Enemies\"

Image
Jeremy
Lieutenant
Lieutenant
Posts: 242
Joined: Tue Apr 11, 2006 9:12 pm
Location: US

What kind of new cloaking device would you like to see?

Post by Jeremy »

Wow, Brave, that's what I just said. ;)
d_k_k_y
Lieutenant Jr. Grade
Lieutenant Jr. Grade
Posts: 50
Joined: Wed Feb 23, 2005 8:11 am
Location: Germany

What kind of new cloaking device would you like to see?

Post by d_k_k_y »

Originally posted by Jeremy
I think your worries about all the players in MP flying around stealthed to avoid getting attacked are a bit far-fetched, Dan. :)
Really? Let me quote Brave:
Originally posted by BraveHart
The New Cloaking device has a lot of good potential out side of combat: As a New Pilot you could explore with out the fear of being blown away by a Hostile
I guess many would fly stealthed if they can, anyway for which reason. And I would understand it. Flying stealthed has just "benefits". Why should I fly unstealthed? Why should I risk something while exploring or in danger situations if I don't need to?
Originally posted by BraveHart
Another thought is that for the cloaking device to be turned on you must have Full Shields for it to be used....
Nice suggestion. But I fear it will work out that way: Pilot runs, waits for shields have full power, then cloak, then wait for the perfect situation - (why should I risk something if I can wait for the perfect situation) - then uncloak, fire two exodus missiles and quickly cloak again....and wait for the next "perfect moment".

This way you can easily beat very skilled pilots while be just a semi skilled pilot yourself. I´m sure we will "see" less ships in MP in the future then.

NO RISK = NO FUN (imho)
StarWolves Clan
Captain
Image
Jeremy
Lieutenant
Lieutenant
Posts: 242
Joined: Tue Apr 11, 2006 9:12 pm
Location: US

What kind of new cloaking device would you like to see?

Post by Jeremy »

But Dan! ...

The way it had been proposed, you could NOT quickly cloak again because your energy *and* shields would both have to recharge.

Also, having stealth equipment uses up a slot which could be taken up by something much more useful - it's quite a tradeoff just to be able to avoid the reds a little easier.

It'd be a pretty expensive piece of equipment too, so not likely that a lot of beginning players could even afford it...
d_k_k_y
Lieutenant Jr. Grade
Lieutenant Jr. Grade
Posts: 50
Joined: Wed Feb 23, 2005 8:11 am
Location: Germany

What kind of new cloaking device would you like to see?

Post by d_k_k_y »

Originally posted by Jeremy
The way it had been proposed, you could NOT quickly cloak again because your energy *and* shields would both have to recharge.
After two exodus, the other player is gone, now just power your thrusters until your power remains and cloak again, the risk is at a minimum.
Originally posted by Jeremy
Also, having stealth equipment uses up a slot which could be taken up by something much more useful - it's quite a tradeoff just to be able to avoid the reds a little easier.
Yea, and you see less ships flying in MP because - understandably - they choose the most save way to travel...
Originally posted by Jeremy
It'd be a pretty expensive piece of equipment too, so not likely that a lot of beginning players could even afford it...
That was never a barrier regarding other devices as well, and won't prevent those - who have - to minimize their risks.

Just my thoughts of course...

[Edited on 8-9-2008 by d_k_k_y]
StarWolves Clan
Captain
Image
BraveHart
Captain
Captain
Posts: 1322
Joined: Tue Mar 18, 2008 5:11 am
Location: USA Washington State

What kind of new cloaking device would you like to see?

Post by BraveHart »

Originally posted by Jeremy

It would be rather impossible to stealth if you're about to die due to the rather high possiblity that your energy levels will be low and your shield levels will be low(as with my suggestion you'd need arrays and energy at full levels to cloak)...
"A Yoda Moment" gotta love 'em...he he :D. Memory lapse's do occur quite frequently with Old age...Ha Ha. 900 years old you be and see how your memory works...lol. But hey, at least your thought was floating somewhere around Yoda's mind :D....just phrased it a little different and on another page....LoL.
StarWolves Clan
Wing Commander [SW] BraveHart
Image
Hellfire Squadron
Motto:\"When All Hell Breaks Loose!! Unleash the Wolves of War and We will Rain Hell Fire on All of Our Enemies\"

Image
User avatar
Vice
Administrator
Administrator
Posts: 12227
Joined: Fri Apr 25, 2003 1:38 am

What kind of new cloaking device would you like to see?

Post by Vice »

Dan's point is a powerful argument against a cloaking device with unlimited time and number of uses. It is why such a device has never been added before and why hardpoint devices were used instead. If a player can fly around without risk indefinitely, there's little reason to actually play many elements in the game, because it then becomes a travel-sim where the only risk you have is not paying attention and running into something. Without the element of risk, there is no challenge and the game itself is reduced. The same consideration applies in multiplayer, you'd likely wind up with a lot of players flying around cloaked most of the time and you can imagine what gameplay becomes then.
StarWraith 3D Games
www.starwraith.com | www.spacecombat.org
3D Space Flight and Combat Simulations
Klingon Kahless
Ensign
Ensign
Posts: 18
Joined: Wed Aug 20, 2008 7:26 pm
Location: Qo\\'nos

What kind of new cloaking device would you like to see?

Post by Klingon Kahless »

Dan does have a good point. How about a limited time and no shields? and the recharge rate for shields remain the same? a limited time of say 60 sec as it is when you use a stealth missile? that would make it more acceptable and the risks would still be there.
MMaggio
Captain
Captain
Posts: 1535
Joined: Tue Jul 29, 2003 1:56 pm
Location: Jupiter, Fl

What kind of new cloaking device would you like to see?

Post by MMaggio »

Some good points here and one I made myself a while back about everybody being cloaked all the time. Might I suggest that while cloaked no warp/jump ability either. That would keep people from jumpimg system to system, wormholes, etc while cloaked. You can cloak on arrival, but you would be uncloaked when you arrive. That way, you'll show up on a players radar screen albeit, only breifly. That should be fair warning.
But no mining, weapons, or jumping allowed while cloaked. You may however, scan if you have a scanner.
Not a bad idea?
\"To kill hubris with humility is a goal rarely achieved by men\"
Jeremy
Lieutenant
Lieutenant
Posts: 242
Joined: Tue Apr 11, 2006 9:12 pm
Location: US

What kind of new cloaking device would you like to see?

Post by Jeremy »

I still think most players are sensible enough to avoid just stealthing all the time. They come to MP to fight with other players, after all, not hide from them. :)
Klingon Kahless
Ensign
Ensign
Posts: 18
Joined: Wed Aug 20, 2008 7:26 pm
Location: Qo\\'nos

What kind of new cloaking device would you like to see?

Post by Klingon Kahless »

Originally posted by MMaggio
Some good points here and one I made myself a while back about everybody being cloaked all the time. Might I suggest that while cloaked no warp/jump ability either. That would keep people from jumpimg system to system, wormholes, etc while cloaked. You can cloak on arrival, but you would be uncloaked when you arrive. That way, you'll show up on a players radar screen albeit, only breifly. That should be fair warning.
But no mining, weapons, or jumping allowed while cloaked. You may however, scan if you have a scanner.
Not a bad idea?
That's a Good Idea MM, I could live with that. Combined with No shields and a time limit would work and still have risks.
49rTbird
Captain
Captain
Posts: 2954
Joined: Sun Oct 28, 2007 10:57 pm
Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.

What kind of new cloaking device would you like to see?

Post by 49rTbird »

Hi MM, sounds good. :)
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
MMaggio
Captain
Captain
Posts: 1535
Joined: Tue Jul 29, 2003 1:56 pm
Location: Jupiter, Fl

What kind of new cloaking device would you like to see?

Post by MMaggio »

Thank you, thank you.:)
\"To kill hubris with humility is a goal rarely achieved by men\"
tha_rami
Commander
Commander
Posts: 890
Joined: Tue Jan 25, 2005 2:20 pm
Location: Netherlands

What kind of new cloaking device would you like to see?

Post by tha_rami »

I think I stand with MM. A quick cooldown would be good too. My vote is with the majority (option 4).
tha_rami - The best way to predict the future is to invent it.
Vlambeer - Dutch indie game studio
Twitter - Weird news, life updates & game-related news
Wolfox
Ensign
Ensign
Posts: 22
Joined: Wed Nov 22, 2006 3:54 pm
Location: Saphire

What kind of new cloaking device would you like to see?

Post by Wolfox »

Ok, one more idea. What if the cloaking device draws energy from the cannons, on a low rate, so it would deplete the energy reserves in, say, 3 minutes? That way, you can't stay cloaked forever, and the more you stay cloaked, the less offensive power you have when you decloak. Maybe that would provide better balance...
Vote Vice for president of the 12 colonies!
MasterMindLess
Ensign
Ensign
Posts: 49
Joined: Thu Dec 29, 2005 6:29 pm
Location: Ask the other guy.

What kind of new cloaking device would you like to see?

Post by MasterMindLess »

Interesting debate....

Wolfox: I kinda like that idea, but different ships have different energy reserves. Plus, you can shove power to weapons. With a high level ship, you could still be cloaked indefinitely.

I think I would go with no shields, and energy reduced to half or so. But have it be a secondary weapon (I'm thinking takes up 4 hardpoints) and a recharge time like an excal... 2 minutes or so.

My 2 creds worth!
StarWolves Clan
Lieutenant Junior Grade
Image
shewter
Lieutenant
Lieutenant
Posts: 120
Joined: Sat Mar 31, 2007 2:13 am
Location: SE Arizona, USA

What kind of new cloaking device would you like to see?

Post by shewter »

Originally posted by MMaggio
Some good points here and one I made myself a while back about everybody being cloaked all the time. Might I suggest that while cloaked no warp/jump ability either. That would keep people from jumpimg system to system, wormholes, etc while cloaked. You can cloak on arrival, but you would be uncloaked when you arrive. That way, you'll show up on a players radar screen albeit, only breifly. That should be fair warning.
But no mining, weapons, or jumping allowed while cloaked. You may however, scan if you have a scanner.
Not a bad idea?
Ohh I like this idea
49rTbird
Captain
Captain
Posts: 2954
Joined: Sun Oct 28, 2007 10:57 pm
Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.

What kind of new cloaking device would you like to see?

Post by 49rTbird »

So many good ideas, Oh my head hurts (lol).
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
MMaggio
Captain
Captain
Posts: 1535
Joined: Tue Jul 29, 2003 1:56 pm
Location: Jupiter, Fl

What kind of new cloaking device would you like to see?

Post by MMaggio »

Glad you guys liked this one.:) My average hasn't been too good 'till now.;)

[Edited on 9-9-2008 by MMaggio]
\"To kill hubris with humility is a goal rarely achieved by men\"
CS-ACI-
Commander
Commander
Posts: 779
Joined: Thu Mar 20, 2008 7:34 am
Location: UK

What kind of new cloaking device would you like to see?

Post by CS-ACI- »

Hello,

I still think having the cloak use fuel plus other resourses is the best way.

Steve
[align=center][SW] CS-ACI-
Desk jockey and experimental pilot.
[/align]
User avatar
Vice
Administrator
Administrator
Posts: 12227
Joined: Fri Apr 25, 2003 1:38 am

What kind of new cloaking device would you like to see?

Post by Vice »

Excellent ideas guys, thanks! I think we're starting to formulate a good concept for such a new device and it would be a good optional alternative to the current hardpoint devices (each would have distinct advantages and disadvantages). A good division for a choice between the best option for offense and the best one for defense (good point Jeremy). The limitations MMaggio mentioned would probably be important considerations as well to limit/reduce the potential exploit it could introduce.
StarWraith 3D Games
www.starwraith.com | www.spacecombat.org
3D Space Flight and Combat Simulations