1. How about making the chaff/counter measures a pod fitting in the missle slots. I think it would make for more interesting loadout decisions. You could choose to go defensive and put 1 or 2 chaff pods in the missle rack, or load up on missles and go totally offensive.
2. Along the same lines as above. How about drop tanks of fuel loaded in the missle bays for extra range.
3. The scale of ships, stations and asteroids seems off. You bump into objects at about 2 1/2 ship lengths from them (exterior view). Also custom cockpits clip into asteroids at mining laser range (interior view). Seems that the ships were shrunk way down in scale to make the universe seem bigger, yet the players perspective remained the same.
4. Would love to see a little more range on the mining laser/tractor beam for the above mentioned reason. It's a pretty fine line between being out of range and bumping into the target.
5. Would it be possible to make something like a comet with a regular orbit? Finding and mining a moving object with a tail of ice particles would be a cool challenge, not to mention visually stunning.
6. Do the ships have mass? I want to see one of those capital ships fall into a burning wreck on a planetary surface






