Version 2.2308 includes the following improvements:
- By request, added ability to import custom animated gif images for main menu mouse pointer.
- Changes applied to image index system to avoid conflicts with extensive custom media files potentially overlapping.
- Control conflict alerts (yellow) added for duplicate axis channel mapping with matching button mappings.
- Flight control button mappings in VR are now bypassed entirely when point mode is active.
- Only operational VR controller in point mode will show laser pointer to prevent confusion.
- Added option to map an input for mouse button 2 on VR controllers (see vrsetup-bak.txt).
- Tractor beam button in VR menu changed to a toggle function for persistent operation.
- Control input system updated in an effort for improved device enumeration.
- External library dependencies merged into game's object code file.
- IDS 'Off' mode toggle now supports Alt-Spacebar to re-enable.
- Improvements to collision impact system when IDS is off.
- Minor improvements and fixes.
Notes:
Control Input System Changes - The input system has been updated to improve device identification, reduce certain non-gaming related devices (mouse, keyboard, etc) from occasionally being queued, and expand conflict detection to include alerts for simultaneous mapping across axis channels and buttons. If an axis channel is mapped to a control that is also linked to an axis input for a button function, the conflict will now be indicated with yellow in the key/button mapping menu. The input device testing utility has also been updated to incorporate the improvements associated with device listing/identification, available for download here: https://www.starwraith.com/evochronlega ... vanced.zip
Arvoch Alliance SE 2.2308-2.2388 Updates...
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Vice
- Administrator

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- Joined: Fri Apr 25, 2003 1:38 am
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Vice
- Administrator

- Posts: 12227
- Joined: Fri Apr 25, 2003 1:38 am
Re: Arvoch Alliance SE 2.2308-2.2388 Updates...
Version 2.2388 includes the following improvements:
- Fire Primary Weapon control function expanded to support multiple input bypass.
- Multiplayer system updated to utilize UDP exclusively for performance and connection simplicity.
- Added ability to import custom star textures (primary and surface, see customizing kit).
- Internal dependency formatting restructured for improved performance and compatibility.
- Added ability to offset pilot head viewpoint Z center and eye distance offset.
- Minor improvements and fixes.
- Fire Primary Weapon control function expanded to support multiple input bypass.
- Multiplayer system updated to utilize UDP exclusively for performance and connection simplicity.
- Added ability to import custom star textures (primary and surface, see customizing kit).
- Internal dependency formatting restructured for improved performance and compatibility.
- Added ability to offset pilot head viewpoint Z center and eye distance offset.
- Minor improvements and fixes.

