
(example of smoothing applied to a ship in the game, right click and save the image for full size viewing)
I'm fairly certain I will be implementing this as standard in the game now, but want to run this poll for a bit before finalizing the changes in case there are players interested in keeping the more flat/angular look of the non-smoothing mode. Implementing smoothing as standard will provide the following benefits/changes:
- Smoothing will become standard across all texture modes (low, medium, and high).
- The effect will be baked into the models directly, so no additional loading time as there is now with 'High + Smoothing'.
- Expanded use of smoothing across more objects in the game for the smoother/softer light reflection behavior.
- The smoothing option will be removed from the texture detail menu.













