I've always found keeping track of the mouse cursor in a mouse follow mode to be, well, next to impossible if the cursor that's going all over the screen isn't also where my fire is going. With something like Freelancer it was ok, and with X3 Terran Conflict I don't mind, because that's where the fire is going. So I can pay attention too it, know my ship is going that way, and still track onto my target. The way it is in Evochron, I need to point my ship at a specific point, while also keeping track of where the mouse pointer is with my peripheral vision, to be able to aim at something accurately. I suspect a lot of people don't care because they use a controller or a joystick, or honestly probably a Hotas. I'd be using one too if I had the money and my last one weren't stolen. And then I wouldn't be bringing this up at all. But for a mouse and keyboard user, having my steering indicator in the same area where I'm pumping fire is just a quality of life thing, I see both where I am steering and firing. Maybe if the mouse cursor was neon violet and super easy to track, even with peripheral vision, I might feel differently.
Anyways, that's my take on that issue. So I'm probably going to either play with direct mouse input to ship. (Not usually my favorite but I recall it worked okay with Mercenary.) Or I'm just gonna hold off and wait until I can afford another Hotas I suppose. That might be a little while, the difference between the canadian and the artificially pumped american dollar are currently setting the price of a decent low end hotas at about 240 dollars.
http://www.newegg.ca/Product/Product.as ... -_-Product
There's 160 off the web, but I don't have a credit card to order online. Cut that thing up ages ago and kept my arse out of trouble. Here, here's the only place I've found them in Vancouver. (Which is where I live, I ain't shy!)
http://www.memoryexpress.com/Products/MX11865
220, so I was about 20 off. I could walk down to that place, but 220? I bought the first one at like 140. I'm not paying almost double for the same object omg. x.x The US has to stop printing extra money eventually right? I don't like being pushed towards being a poverty nation because my next door neighbor is cheating and totting guns.
Anyways back on topic. Oh oh, yeah you're first comment there Vice. Give up or change the pointer, no I'm not suggesting you get rid of it or change it. I'd request this as an additional input mode for those who prefer it. I know you aren't going to make weapons fire towards where the cursor is at, so this was the best compromised suggestion I could think of. And obviously, if you hit alt the widget would have to become passive and the cursor would need to return. Well, alt, or went into a menu. Or docked at a station/ect. Heck, if you could 'constrain the mouse cursor to a certain circular radius at screen center' and then release it from that when you hit alt, you'd basically have the same thing. It just wouldn't fade to nothing at the center of the screen, it'd sit there merged to the crosshair like it is now.
Could we have a constrain cursor to radius from screen center to a certain value? Say between a half inch to two inches on screen? Wait that would limit the turning radius of your ship unless you adjusted for the input. *sigh*
I tried!