Is there any place I can find the backstory on the Alliance/Federation factions, and why they are at war?
Is Earth part of the Alliance?
Also - I can't explain how excited I was to see this release. Instabuy, and having fun.
Faction backstory?
-
SeeJay
- Captain

- Posts: 3507
- Joined: Wed Aug 11, 2010 9:03 am
- Location: Sweden
Faction backstory?
Setting and History of the New Evochron
War broke out between the Alliance and Federation, resulting in devastating losses on both sides over the course of about 4 years. The network of trade and commerce that had existed for decades across the Evochron quadrant was destroyed. Stations were obliterated, colonies wiped out, and fleets were decimated. 1/3 of humanity was killed during the war as empires and planets fell. Treaties were never signed and peace never declared, but both sides can no longer afford to fight at the levels they had previously. A perpetual state of conflict now exists with each side controlling roughly half of the quadrant, Federation forces largely holding the upper region and Alliance forces mostly holding the lower region. Disputed territories and regions of conflict remain in the middle part of the quadrant.
Humanity as a whole now finds itself in a state of post-war rebuilding and recovery. There is a lot of space left open for building and expanding on both ends of the quadrant while the constant threat of attacks from both sides continue. There are no longer individual factions within each system, only primary allies for the Federation and Alliance now remain.
The fixed station designs that the pre-war industrial complex had established are now gone, leaving behind new building systems that allow stations to be constructed from 'module' pieces in unique configurations. With the threat of persistent attacks, new technologies were also developed to give stations the option to defend themselves. However, many are largely unfinished, leaving the opportunity for the venturing allied pilot to build on them to restore defensive, trade, economic, and industrial elements.
Constructor stations were also casualties of the war, so now stations themselves are the resource for custom item building and material processing... and in much greater ways. Virtually any item can now be built in the new engineering lab available in stations, plus a few secret ones.
War broke out between the Alliance and Federation, resulting in devastating losses on both sides over the course of about 4 years. The network of trade and commerce that had existed for decades across the Evochron quadrant was destroyed. Stations were obliterated, colonies wiped out, and fleets were decimated. 1/3 of humanity was killed during the war as empires and planets fell. Treaties were never signed and peace never declared, but both sides can no longer afford to fight at the levels they had previously. A perpetual state of conflict now exists with each side controlling roughly half of the quadrant, Federation forces largely holding the upper region and Alliance forces mostly holding the lower region. Disputed territories and regions of conflict remain in the middle part of the quadrant.
Humanity as a whole now finds itself in a state of post-war rebuilding and recovery. There is a lot of space left open for building and expanding on both ends of the quadrant while the constant threat of attacks from both sides continue. There are no longer individual factions within each system, only primary allies for the Federation and Alliance now remain.
The fixed station designs that the pre-war industrial complex had established are now gone, leaving behind new building systems that allow stations to be constructed from 'module' pieces in unique configurations. With the threat of persistent attacks, new technologies were also developed to give stations the option to defend themselves. However, many are largely unfinished, leaving the opportunity for the venturing allied pilot to build on them to restore defensive, trade, economic, and industrial elements.
Constructor stations were also casualties of the war, so now stations themselves are the resource for custom item building and material processing... and in much greater ways. Virtually any item can now be built in the new engineering lab available in stations, plus a few secret ones.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
-
Minuteman
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Tue Oct 02, 2012 11:55 pm
Faction backstory?
But what ARE the factions? My vague understanding is that the Federation is a splinter group way from humanity as a whole, and that the Alliance is Earth and it's systems. Is that accurate?
Is there an Evochron timeline somewhere?
Also - total sidebar - can we land on Earth now?
Is there an Evochron timeline somewhere?
Also - total sidebar - can we land on Earth now?
-
Bodega
- Lieutenant

- Posts: 218
- Joined: Fri Jan 15, 2016 9:20 pm
Faction backstory?
Here you go, this site has a lot of fan fiction too:
http://evochron.junholt.se/sysinfo/evoc ... estory.htm
http://evochron.junholt.se/sysinfo/evoc ... estory.htm
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Faction backstory?
-
Minuteman
- Lieutenant Jr. Grade

- Posts: 53
- Joined: Tue Oct 02, 2012 11:55 pm
Faction backstory?
Awesome all around. Thanks all!

