An Distress Calls Concept:
The Distress Call Open a new Hud Panel, lot of times we can't see the DC with the tons of text in the message box (Game messages and Multiplayer chat Messages)
The new panel show info about the distress call, in this case, medical distress call, and the player have some seconds for accept or the DC is auto rejected.
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http://www.cadetesdelespacio.es/Imagene ... ncias1.jpg[/img]
If the player accept the DC, the panel is opened all the DC time, with the info, the countdown and the Sector Coords.
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http://www.cadetesdelespacio.es/Imagene ... ncias2.jpg[/img]
If the player complete the DC, other panel is opened, for select the bounty. (In this concept, 1X Excalibur, Some Credits or a license into this system (In the next station where the player dock)) But i've thought in others like "pay the next 20 hangar taxes", "Contract reward increased X% in the system", "Free beer barrels

"), etc.
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http://www.cadetesdelespacio.es/Imagene ... ncias3.jpg[/img]
If the player Fail the DC, another panel is opened with a Penalty, in this concept, the 40% of the credit bounty.
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http://cadetesdelespacio.es/Imagenes/emergencias4.jpg[/img]
Well, with this mode the player can choice, accept or not, if the pilot accept a DC have all the info, in all moment in the HUD.
If complete the DC, the pilot can choice the bounty, secret to this moment (The pilot need acept for help, call type or closeness... not for the bounty

).
If a pilot accept a DC and fail, this action have some impact in the pilot's credits. (Maybe many people died in Olympus waiting for the pilot

)
The pilot can't save if accept a DC (Like the contracts) or cancel the DC (One DC is a responsibility

).
What do you think about this, guys?
Regards!
[Edited on 25-6-2014 by _-Caleb-_]