Setting Homebase function

Tips, tactics, and general discussion for Evochron Legacy.
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Setting Homebase function

Post by picommander »

Here is an idea that obtrudes each time I'm working for the same station for a while. Every time after a finished mission I'm going to jump back and have to do the same old procedure: Getting into NAV screen with F1, scrolling down my list of jump-points, getting out of F1 and then jump with F2. Would be great if we could set a certain docking station as homebase (in space, of course not feasible for towns) so that F2 would default to this station. Only problem here would be a certain program logic needed, so that the current auto set jump-point to the mission point won't be affected. Probably not quite trivial to code since it's not as easy as just taking the mission end as switch (some missions are only finished when docked again). Perhaps instead of just F2 as default an additional meta key (shift or ctrl, alt is already occupied) would help solving this problem?
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Setting Homebase function

Post by Marvin »

:cool: I'm surprised you're still operating out of one station. That's kind of like a hatchling always returning to the nest. You should soon be leaving that "home" station behind.
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Setting Homebase function

Post by picommander »

You're kidding right? I'm currently working on my military rank in Arvoch WZ. Any more questions? :P
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Post by Rubber Chicken »

^ :cool: Marv didn't ask any. :P

ALT+F2 is the emergency jump feature BTW.


[Edited on 4-12-2014 by Rubber Chicken]
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Setting Homebase function

Post by Capt_Caveman »

I dont understand the problem
why cant you return to the station of your choice and just save there ?
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Setting Homebase function

Post by picommander »

From post: 168838, Topic: tid=11333, author=Rubber Chicken wrote:^ :cool: Marv didn't ask any. :P

ALT+F2 is the emergency jump feature BTW.


[Edited on 4-12-2014 by Rubber Chicken]
Did you read my post at all? I already mentioned this.
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Setting Homebase function

Post by picommander »

From post: 168840, Topic: tid=11333, author=Capt_Caveman wrote:I dont understand the problem
why cant you return to the station of your choice and just save there ?
And did YOU read my post as well? I know my English spelling might be borderline but is it really that bad?

[Edited on 12-4-2014 by picommander]
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Setting Homebase function

Post by Capt_Caveman »

yes i read it several times over and over



[Edited on 4-12-2014 by Capt_Caveman]
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Setting Homebase function

Post by Capt_Caveman »

you accept a contract at a certain station,
then after you complete that contract,
you want to auto jump back to that same station ?

is this ccorrect ?
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Post by Cindy »

If I'm reading this right... then all you need to do is right click on the station you want to return to and if your heading is at 180 or 45 (there are 3 more headings, but my brain can't remember them atm) while your pitch is at 0, then when you push f2, you'll jump right back in the station. If a "homebase" station was set, then you really couldn't explore unless the "homebase" station was able to be reset. I don't know for sure how much more coding would be needed, but it seems like a feature that isn't needed once you get used to the navigation feature already in the game. Hopefully I'm not being too blunt and hopefully you don't take offence to this. :)
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Setting Homebase function

Post by picommander »

@Cindy
I think you hit the nail, that seems to be the cause of my confusion. I did read about this trick somewhere, even tried it 2 or 3 times but the results were not all too convincing. I will re-read this part though and try again, sounds interesting. If this would work for me then you are right, such a feature would be pointless of course. But from what I read about this "trick" I was always under the impression that it would come close to cheating. My concerns are also about the time it costs to adjust your ship to 0 pitch and a certain heading (also, do you need a certain speed or stop your ship, IDS mode or inertia?). It's hard to imagine this procedure in an emergency situation, after a spy contract for instance where I'm always on the run (in full panic mode). That's why I got used to my self-made jump-point bookmarks. I still need to dock manually (with a thoroughly created bookmark just a matter of a few seconds) but I'm out of the heat as soon as possible. Anyway, thanks for clearing this up a bit. :)
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Post by picommander »

From post: 168838, Topic: tid=11333, author=Rubber Chicken wrote:^ :cool: Marv didn't ask any. :P

ALT+F2 is the emergency jump feature BTW.


[Edited on 4-12-2014 by Rubber Chicken]
What do you think could I possibly have meant with "(shift or ctrl, alt is already occupied )" in my last sentence? ;)
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Post by SeeJay »

There is a compass on my site with docking headings
marked available.
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Post by Marvin »

:cool: Normally, you need to open the Nav menu (F1) to access your log. I find it's usually faster and easier to simply right-click on the station and then jump after setting pitch and heading. If it's an emergency situation, I don't bother trying to dock with the station ... any empty spot in space will do just fine. Then, once your radar indicates no enemy ship in the vicinity, I take the time to set pitch, heading and jump. Btw, setting pitch and heading also works when going from gate to gate ... heading either 0 or 180.
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Setting Homebase function

Post by Rubber Chicken »

From post: 168843, Topic: tid=11333, author=picommander wrote:
From post: 168838, Topic: tid=11333, author=Rubber Chicken wrote:^ :cool: Marv didn't ask any. :P

ALT+F2 is the emergency jump feature BTW.


[Edited on 4-12-2014 by Rubber Chicken]
Did you read my post at all? I already mentioned this.
I am literate, yes.

>> OK I see the 'already occupied' part. So sorry.

Sometimes I read the words but all they tell me is blah, blah, blah. I'll make sure I'm fully awake when reading and responding to posts from now on...

[Edited on 4-12-2014 by Rubber Chicken]

[Edited on 4-12-2014 by Rubber Chicken]
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Setting Homebase function

Post by picommander »

Please don't take me wrong, I'm not talking about a big problem here. It's not about any problems with docking in general, not with docking in hostile systems and has nothing to do with the so called "hot dock" trick. My current situation is just that: I'm trying to get up my military rank, thus there isn't much point in traveling around. I'm doing all that at a single station in the Arvoch warzone. And jumping back all the time to the same station just gets a bit repetitive after a while, no more no less and no matter what docking method you actually prefer. So I thought, some means of a programmable, temporary "quick-jump" option (I'd call it "setting up a TEMPORARY home-base" but that's just a term, probably missleading?) would be quite handy, that's all. No big deal here and no tears if I can't get what I want. If you all find it's not worth the hassle, then the idea is buried.

@RC: Take it easy, happens all the time to me. Usually I promise to myself to be perfect next time. So far it never worked...
:cool:
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Setting Homebase function

Post by Maarschalk »

I mostly work also in the Arvoch Warzone, mostly in multiplayer because there are more stations there on some Servers!

One trick I use for repetitive missions is I have my Nav Map open when I jump to the missions waypoint and as soon as I exit the jump I right click on the Station exit the Nav Map and complete the mission set heading to dockable heading and pitch to 0 and jump and end back up at the Station, choose next mission and repeat!....;) :cool:
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Post by Capt_Caveman »

thats what I do also.

but I think he wants a simpler method
I just dont think there is one
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Post by picommander »

Strange enough, now were I checked again the above mentioned method (right click on station) suddenly works quite well for me. Maybe I did something wrong at first, maybe left click or something else stupid. Maarschalk's trick sounds interesting, at least for the easy missions. Meanwhile I even doubt that pitch and level adjustments are even needed at all. I tried a few times (with AB) to get in really odd positions and then jumped, with or w/o a stop before, always landed very close to a docking bay. Now I'm really confused. Are the spoiler pages regarding fast docking outdated perhaps? Can anyone confirm this? If this wasn't just a lucky series of coincidences my initial suggestion seems indeed pointless.
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Post by Maarschalk »

From post: 168875, Topic: tid=11333, author=picommander wrote:Strange enough, now were I checked again the above mentioned method (right click on station) suddenly works quite well for me. Maybe I did something wrong at first, maybe left click or something else stupid. Maarschalk's trick sounds interesting, at least for the easy missions. Meanwhile I even doubt that pitch and level adjustments are even needed at all. I tried a few times (with AB) to get in really odd positions and then jumped, with or w/o a stop before, always landed very close to a docking bay. Now I'm really confused. Are the spoiler pages regarding fast docking outdated perhaps? Can anyone confirm this? If this wasn't just a lucky series of coincidences my initial suggestion seems indeed pointless.
Yes, this works also without adjusting pitch and heading you end close to the station. But if you adjust pitch and heading you end up in a docking bay saving you time to manually having to maneuver to dock!....;):cool:

[Edited on 4-13-2014 by Maarschalk]
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Post by picommander »

From post: 168877, Topic: tid=11333, author=Maarschalk wrote: Yes, this works also without adjusting pitch and heading you end close to the station. But if you adjust pitch and heading you end up in a docking bay saving you time to manually having to maneuver to dock!....;):cool:
And exactly this still doesn't work for me, I don't take it as a problem though. Just out of curiosity, isn't this the trick called "Hot Dock" referred to in one of the known spoiler sources? IIRC this would also involve a certain offset (~1500m?) manually set for the z(?) axes.
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Setting Homebase function

Post by Capt_Caveman »

when you set pitch and heading, make sure you have no vert or horiz drift before you jump (turn on ids to neutralize drift) or you will miss the dock
the 1500m offset is optional, it makes you jump inside the dock instead of outside.
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Post by Maarschalk »

Like Capt_Caveman mentioned you have to have no drifting from your set docking heading and pitch 0 setting. So for example if you choose as your docking heading 180 degrees than you have to be moving in that exact heading direction and be moving at exact pitch 0 level in a straight line before jumping and you will slide straight in to the 180 degrees heading docking bay!.....;):cool:

[Edited on 4-13-2014 by Maarschalk]
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Post by PaulB »

I think I have a similar or related issue.
I'm forever doing a contract and need or want to return to the station to complete it or get another. And I set my pitch and heading and dang if I don't forget to open the Nav map and reselect the station before jumping and end up jumping right back to the Contract waypoint and wasting fuel and time.

I guess Vice could put in a Homebase button in the Nav Map to make the current station the Homebase (until you Docked at another station or change it somehow).
But then I'd just forget to change THAT and end up attempting to Jump from Pearl or someplace equally hazardous to your health to the last homebase you had set back in Sapphire or timbuktu or someplace - until one got used to it - if one did.

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Setting Homebase function

Post by SeeJay »

Has anyone tried adding a stations coords to
your onboard maplog? Might do the trick for ya.
Can delete that log entry when you don't need
it anymore.
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