About two months ago, I proposed a project of creating a mission-add-on for Arvoch Alliance featuring filmed Wing-Commander-style cutscenes.
Unfortunately the interest in this project was quite low.
Because it had been a dream of mine for years I decided to do it on my own. But there is a problem: Dealing with the mission editor seems much more difficult than deciphering Egyptian hieroglyphics, so I will once again ask for your help. I will script the missions, but is there anyone to volunteer to type them into the editor? If not, I will have to cancel the project...
"Arvoch Existence" - Cancellation?
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Nemesis
- Lieutenant Jr. Grade

- Posts: 64
- Joined: Sat Jan 29, 2005 11:53 pm
- Location: Germany/ASC Nova ;-)
"Arvoch Existence" - Cancellation?
There will come a day, when those, who are Vonari, strengthen their claws to join the hunt.
We are Vonari. Ours is the prey, ours is the honor.
Our enemies shall shiver at the sound of our voice, when we take revenge on those who tried to crush us at the dawn of our race.
-Vonarian Warrior-Oath-
We are Vonari. Ours is the prey, ours is the honor.
Our enemies shall shiver at the sound of our voice, when we take revenge on those who tried to crush us at the dawn of our race.
-Vonarian Warrior-Oath-
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Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
"Arvoch Existence" - Cancellation?
The Editor does, indeed, have a steep learning curve. Not as steep as learning C# ... but steep enough to require dumping any other project and concentrating solely on creating a campaign mod for AA. It's almost like making a movie: the script writer has the easy part ... it's the director who gets the ulcers.
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_-Caleb-_
- Captain

- Posts: 1090
- Joined: Sat Jul 14, 2012 8:46 am
- Location: Tenerife, Spain
"Arvoch Existence" - Cancellation?
Nemesis im working in a custom campaign with scenes (Game Scenes) And the editor is hard the first level, then is so Easy 

