Jump flash removal

Custom mods, stories, and artwork based on the Evochron / Arvoch universe.
49rTbird
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Jump flash removal

Post by 49rTbird »

I remember there being a insert able message to stop the bright white flash towards the end of a jump. Does anyone remember what that was? the white can be a bit intense in a darkish room:D.

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[Edited on 1-19-2013 by thetiebers]
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MiaZ
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Jump flash removal

Post by MiaZ »

I am not sure but maybe this?

hidefade.txt - include either the number 1 or 2 in the first line:

1 = Fades the warp tunnel to black rather than white. Only the central lens flare effect remains visible.
2 = Removes the fade effect entirely, only the warp tunnel and lens fare effect remain visible.
49rTbird
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Jump flash removal

Post by 49rTbird »

Yep, That was it! Thanks MiaZ!:)
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Marvin
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Jump flash removal

Post by Marvin »

:cool: I've been using a "1" for months now and find it to be very satisfactory ... especially since a real hyperjump would most likely squeeze light beyond the visible range.
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Jump flash removal

Post by DORN »

Hi There,


Where is hidefade.txt located?


.... or, what are the specifics to do this change/


Thanks
49rTbird
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Jump flash removal

Post by 49rTbird »

Just make a file called " hidefade.txt" using word or notepad and put a number "2" in the file and save it. Then put that "hidefade.txt" file in the main game folder.:)
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Jump flash removal

Post by DORN »

Thank you!
DORN
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Jump flash removal

Post by DORN »

Works great.

No Flash!