1. Maarshalk you are multiplying wrong things ! Splosives said that 442 rounds fired in a minute have 4420 total yield if each round has a yield of 10.From post: 156497, Topic: tid=9376, author=Maarschalk wrote:Check the tables on SeeJay's Website that I posted.From post: 156448, Topic: tid=9376, author=-splosives- wrote:From post: 156353, Topic: tid=9376, author=Maarschalk wrote:
These are based on a custom setting for the Flare Beam Cannon
at yield 39, RPM 442/8 milliseconds, H/S 110, E/S 13, Range 750.
Rounds Per Minute = 442/8 milliseconds = 55.25/1 millisecond
39Y x 55.25/milliseconds=2154.75 x 1000 = 2,154,750/second
So the total yield for RPM=2,154,750/Minute. So you are right,
I meant per Minute not per Second.
So per second the yield would be 2,154,750/60=35,912.5 assuming the 39 yield is per shot fired......:P
I'm sorry, but your calculations are entirely wrong.
If you want to calculate yield per minute, just multiply rounds per minute with yield.
10 yield
442 rpm
4420 yield/minute
with 39 yield this makes 17238 ypm
think of it this way: how can 1 second of flarebeam have more yield than a nuke?
Every ship would die in less than a second of gunfire.
But that doesn't happen.
[Edited on 1-21-2013 by -splosives-]
Also your calculation for 4420 yield Per minute x 39yield is wrong in 2 ways.
1. 4420 x 39 = 172,380 and not 17,238. Your missing a 0!
2. Rounds Per Minute fired are 442 per a cycly of 8 milliseconds. 1 milisecond is 1/1000 of a second. So in a cycle rate at 8/1000 of a second the Rounds Fired are 442 Per Minute. And in 1 millisecond of the cycle rate the Rounds Per Minute Fired would be 442 divided by 8 milliseconds= 55.25/1 Rounds Per Minute Fired in 1/1000 of a second of the cycle rate.
So the Yield Per Minute of Continues Fire =((55.25 x 1000ms) x 39) = 2,154,750 (Two million one hundred fifty four thousand seven hundred and fifty!)
Other methods of Calculation would be Yield Per Second of Fire(((442/0.008s)/60) x 39) = 35,912.5
or 2,154,750/60 = 35,912.5 (Thirty five thousand nine hundred and twelve and a half!)
I believe that Rounds Per minute are Shots fired per Minute
So 442 divided by 60 seconds = 7.367 Shots per second per 8 milliseconds cycle rate. = 7.367 divided by 8 milliseconds(0.008)
times 39 yield = 35,912.5!......
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[Edited on 1-22-2013 by Maarschalk]
442 rounds x 10 yield = 4420 total yield
Then he said that if each round deals 39 you'll get 442 rounds x 39 yield = 17238 total yield
You can't multiply the first example result with another yield! It means nothing
2. You make many strange calculations! You can't multiply or divide things like this
Now consider this: if I shoot 442 times in a minute, I'll have 442 cycles of 8 ms between each shot. 442 x 8 = 3536 ms of total time between all shots fired during a minute. A minute is 60000 ms... So there are many other unknown parameters to consider if you want to use cycle rate in your calculations. The shot itself takes time. You can approximatively calculate it. If I'm correct:From post: 154952, Topic: tid=10367, author=Vice wrote:2 - C is indeed the cycle rate. C decreases because it is a rough estimate of the time in between shots in milliseconds. So the lower the number, the faster the cannon is firing.
RPM x C + RPM x t = 60000 (where t is the shot time)
=> t = (60000 - C x RPM)/RPM
Remember that C is a "rough estimated of time" so all test won't give exactly the same result. If you calculate you will find t is approximatively 120-160 ms for each weapon design.
8 ms is not much in comparaison with 140 ms!
There is only one shot per cycle! One shot then 8 ms then one shot then 8 ms etc.From post: 156523, Topic: tid=9376, author=Maarschalk wrote:What is there to understand, it is simple math. If the rounds per minute fired are 442 per 8 miiliseconds you can not simply ignore the 8 millisecond to come up with the effective yield and just multiply 442 with the yield. The Yield is assumed per shot fired per cycle rate! So you have to callculate the yield per shot per cylcle rate!
Splosives is right!From post: 156523, Topic: tid=9376, author=Maarschalk wrote:If your calculations are correct then:
465x12 = 5,580 yield per minute. Clearly not according to your calculations the better choice gun!
412x15 = 6,180 yield per minute. So this should be the better choice/gun right? according to your reasoning!
This is wrong, meaning it is not the better gun!
The second gun shoot only 11.4% less shots but each shot deals 25% more damage! If we consider only dps it's the better gun
I think you just failed the job interview but maybe I'm wrongFrom post: 156523, Topic: tid=9376, author=Maarschalk wrote:You could hire me as a consultant for your -xplosives- Corporation and I gladly give advice for the best weapons fabricators out there for a handsome fee!...:P
In conclusion, if you want to know your yield over time, simply multiply RPM by yield
Sorry Maarshalk, I had to side with my Fleet Admiral, and to clarify things about all this
[Edited on 23/1/2013 by Triton83]
[Edited on 23/1/2013 by Triton83]












